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Article: Using Augmented Reality in early art education: a case study in Hong Kong kindergarten

TitleUsing Augmented Reality in early art education: a case study in Hong Kong kindergarten
Authors
Keywordsapplications in subject areas
Augmented Reality
country-specific developments
improving classroom teaching
pedagogical issues
Issue Date2016
PublisherRoutledge. The Journal's web site is located at http://www.tandf.co.uk/journals/titles/03004430.asp
Citation
Early Child Development and Care, 2016, v. 186 n. 6, p. 879-894 How to Cite?
AbstractInnovation in pedagogy by technology integration in kindergarten classroom has always been a challenge for most teachers. This design-based research aimed to explore the feasibility of using Augmented Reality (AR) technology in early art education with a focus on the gains and pains of this innovation. A case study was conducted in a typical kindergarten in Hong Kong, with a class of four- to five-year-old children (N=30) and their class teacher, ICT teacher as well as two parent volunteers. A series of art education activities using AR was designed and implemented in the class. Effectiveness of the activities was evaluated through a triangulation of semi-structured interviews with teachers, principal and parents, and surveys administered to children. The results indicated that (1) all the children could design, control and interact with the animated objects generated by the AR application; (2) all the stakeholders interviewed were supportive of this pedagogical innovation and (3) the principal, teachers and parents were concerned about the side effects of using AR in early childhood education. Possible improvements and implications to AR-based art education were also addressed.
Persistent Identifierhttp://hdl.handle.net/10722/229526
ISSN
2021 Impact Factor: 1.206
2020 SCImago Journal Rankings: 0.475
ISI Accession Number ID

 

DC FieldValueLanguage
dc.contributor.authorHuang, Y.J.-
dc.contributor.authorLi, H-
dc.contributor.authorFong, R-
dc.date.accessioned2016-08-23T14:11:41Z-
dc.date.available2016-08-23T14:11:41Z-
dc.date.issued2016-
dc.identifier.citationEarly Child Development and Care, 2016, v. 186 n. 6, p. 879-894-
dc.identifier.issn0300-4430-
dc.identifier.urihttp://hdl.handle.net/10722/229526-
dc.description.abstractInnovation in pedagogy by technology integration in kindergarten classroom has always been a challenge for most teachers. This design-based research aimed to explore the feasibility of using Augmented Reality (AR) technology in early art education with a focus on the gains and pains of this innovation. A case study was conducted in a typical kindergarten in Hong Kong, with a class of four- to five-year-old children (N=30) and their class teacher, ICT teacher as well as two parent volunteers. A series of art education activities using AR was designed and implemented in the class. Effectiveness of the activities was evaluated through a triangulation of semi-structured interviews with teachers, principal and parents, and surveys administered to children. The results indicated that (1) all the children could design, control and interact with the animated objects generated by the AR application; (2) all the stakeholders interviewed were supportive of this pedagogical innovation and (3) the principal, teachers and parents were concerned about the side effects of using AR in early childhood education. Possible improvements and implications to AR-based art education were also addressed.-
dc.languageeng-
dc.publisherRoutledge. The Journal's web site is located at http://www.tandf.co.uk/journals/titles/03004430.asp-
dc.relation.ispartofEarly Child Development and Care-
dc.rightsThis is an Accepted Manuscript of an article published by Taylor & Francis Group in Early Child Development and Care on 04 Aug 2015, available online at: http://www.tandfonline.com/doi/abs/10.1080/03004430.2015.1067888-
dc.subjectapplications in subject areas-
dc.subjectAugmented Reality-
dc.subjectcountry-specific developments-
dc.subjectimproving classroom teaching-
dc.subjectpedagogical issues-
dc.titleUsing Augmented Reality in early art education: a case study in Hong Kong kindergarten-
dc.typeArticle-
dc.identifier.emailLi, H: huili@hkucc.hku.hk-
dc.identifier.authorityLi, H=rp00926-
dc.description.naturepostprint-
dc.identifier.doi10.1080/03004430.2015.1067888-
dc.identifier.scopuseid_2-s2.0-84938635013-
dc.identifier.hkuros259920-
dc.identifier.volume186-
dc.identifier.issue6-
dc.identifier.spage879-
dc.identifier.epage894-
dc.identifier.isiWOS:000375849600003-
dc.publisher.placeUnited Kingdom-
dc.identifier.issnl0300-4430-

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