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Article: Desktop virtual reality interface for computer aided conceptual design using geometric techniques

TitleDesktop virtual reality interface for computer aided conceptual design using geometric techniques
Authors
Issue Date2001
PublisherInstitution of Engineers (India), National Design and Research Forum.
Citation
Engineering Design, 2001, v. 12 n. 4, p. 309-329 How to Cite?
AbstractThis paper presents a virtual reality (VR)-hased computer-aided design (CAD) system for conceptual design by applying VR interfaces and geometric modelling techniques to improve the human computer interaction. The research has studied the human factors for designing an intuitive computer-aided design system. The results and experiences have led to a deeper understanding of the limitation of current CAD tools that are used for conceptual design and the requirements for the VR-based CAD system so the design activities that define the user interfaces of VR-based CAD system can be determined. The system uses a CyberGlove, developed by Virtual Technology Inc., as an input device so that conceptual designers are allowed full freedom to use different kinds of gestures to conduct various geometric shape operations instead of depending solely on keyboard and two-dimensional mouse. The implemented shape modelling techniques offered by the system include destruction, construction, and novel techniques for freeform feature creation and modification. The system operates on the Windows NT platform and hence inherits a number of Windows operating styles. It provides a friendly human-computer interactive mechanism, especially for those users who are familiar with the Windows operating system. The VR-based user interfaces are superior and better match the human sensory capabilities than those that are dependent on conventional keyboard and mouse input devices.
Persistent Identifierhttp://hdl.handle.net/10722/156675
ISSN
2021 Impact Factor: 2.400
2020 SCImago Journal Rankings: 0.692
ISI Accession Number ID
References

 

DC FieldValueLanguage
dc.contributor.authorZheng, JMen_US
dc.contributor.authorChan, KWen_US
dc.contributor.authorGibson, Ien_US
dc.date.accessioned2012-08-08T08:43:29Z-
dc.date.available2012-08-08T08:43:29Z-
dc.date.issued2001en_US
dc.identifier.citationEngineering Design, 2001, v. 12 n. 4, p. 309-329en_US
dc.identifier.issn0954-4828en_US
dc.identifier.urihttp://hdl.handle.net/10722/156675-
dc.description.abstractThis paper presents a virtual reality (VR)-hased computer-aided design (CAD) system for conceptual design by applying VR interfaces and geometric modelling techniques to improve the human computer interaction. The research has studied the human factors for designing an intuitive computer-aided design system. The results and experiences have led to a deeper understanding of the limitation of current CAD tools that are used for conceptual design and the requirements for the VR-based CAD system so the design activities that define the user interfaces of VR-based CAD system can be determined. The system uses a CyberGlove, developed by Virtual Technology Inc., as an input device so that conceptual designers are allowed full freedom to use different kinds of gestures to conduct various geometric shape operations instead of depending solely on keyboard and two-dimensional mouse. The implemented shape modelling techniques offered by the system include destruction, construction, and novel techniques for freeform feature creation and modification. The system operates on the Windows NT platform and hence inherits a number of Windows operating styles. It provides a friendly human-computer interactive mechanism, especially for those users who are familiar with the Windows operating system. The VR-based user interfaces are superior and better match the human sensory capabilities than those that are dependent on conventional keyboard and mouse input devices.en_US
dc.languageengen_US
dc.publisherInstitution of Engineers (India), National Design and Research Forum.-
dc.relation.ispartofEngineering Designen_US
dc.titleDesktop virtual reality interface for computer aided conceptual design using geometric techniquesen_US
dc.typeArticleen_US
dc.identifier.emailChan, KW: akwchan@hkucc.hku.hken_US
dc.identifier.emailGibson, I: igibson@hkucc.hku.hk-
dc.identifier.authorityChan, KW=rp00079en_US
dc.description.naturelink_to_subscribed_fulltexten_US
dc.identifier.doi10.1080/09544820110085931en_US
dc.identifier.scopuseid_2-s2.0-0039147469en_US
dc.identifier.hkuros68482-
dc.relation.referenceshttp://www.scopus.com/mlt/select.url?eid=2-s2.0-0039147469&selection=ref&src=s&origin=recordpageen_US
dc.identifier.volume12en_US
dc.identifier.issue4en_US
dc.identifier.spage309en_US
dc.identifier.epage329en_US
dc.identifier.isiWOS:000173382900003-
dc.publisher.placeIndiaen_US
dc.identifier.scopusauthoridZheng, JM=36627820800en_US
dc.identifier.scopusauthoridChan, KW=35188517700en_US
dc.identifier.scopusauthoridGibson, I=15831816500en_US
dc.identifier.issnl0954-4828-

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