File Download
There are no files associated with this item.
Links for fulltext
(May Require Subscription)
- Publisher Website: 10.1145/2185520.2185524
- Scopus: eid_2-s2.0-84869811114
- WOS: WOS:000308250300004
- Find via
Supplementary
- Citations:
- Appears in Collections:
Article: Continuous character control with low-dimensional embeddings
Title | Continuous character control with low-dimensional embeddings |
---|---|
Authors | |
Keywords | Character animation Data-driven animation Gaussian processes Nonlinear dimensionality reduction Optimal control |
Issue Date | 2012 |
Citation | ACM Transactions on Graphics, 2012, v. 31 n. 4 How to Cite? |
Abstract | Interactive, task-guided character controllers must be agile and responsive to user input, while retaining the flexibility to be readily authored and modified by the designer. Central to a method's ease of use is its capacity to synthesize character motion for novel situations without requiring excessive data or programming effort. In this work, we present a technique that animates characters performing user-specified tasks by using a probabilistic motion model, which is trained on a small number of artist-provided animation clips. The method uses a low-dimensional space learned from the example motions to continuously control the character's pose to accomplish the desired task. By controlling the character through a reduced space, our method can discover new transitions, tractably precompute a control policy, and avoid low quality poses. © 2012 ACM 0730-0301/2012/08-ART28. |
Persistent Identifier | http://hdl.handle.net/10722/192724 |
ISSN | 2023 Impact Factor: 7.8 2023 SCImago Journal Rankings: 7.766 |
ISI Accession Number ID |
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Levine, S | en_US |
dc.contributor.author | Wang, JM | en_US |
dc.contributor.author | Haraux, A | en_US |
dc.contributor.author | Popović, Z | en_US |
dc.contributor.author | Koltun, V | en_US |
dc.date.accessioned | 2013-11-20T04:59:04Z | - |
dc.date.available | 2013-11-20T04:59:04Z | - |
dc.date.issued | 2012 | en_US |
dc.identifier.citation | ACM Transactions on Graphics, 2012, v. 31 n. 4 | en_US |
dc.identifier.issn | 0730-0301 | en_US |
dc.identifier.uri | http://hdl.handle.net/10722/192724 | - |
dc.description.abstract | Interactive, task-guided character controllers must be agile and responsive to user input, while retaining the flexibility to be readily authored and modified by the designer. Central to a method's ease of use is its capacity to synthesize character motion for novel situations without requiring excessive data or programming effort. In this work, we present a technique that animates characters performing user-specified tasks by using a probabilistic motion model, which is trained on a small number of artist-provided animation clips. The method uses a low-dimensional space learned from the example motions to continuously control the character's pose to accomplish the desired task. By controlling the character through a reduced space, our method can discover new transitions, tractably precompute a control policy, and avoid low quality poses. © 2012 ACM 0730-0301/2012/08-ART28. | en_US |
dc.language | eng | en_US |
dc.relation.ispartof | ACM Transactions on Graphics | en_US |
dc.subject | Character animation | - |
dc.subject | Data-driven animation | - |
dc.subject | Gaussian processes | - |
dc.subject | Nonlinear dimensionality reduction | - |
dc.subject | Optimal control | - |
dc.title | Continuous character control with low-dimensional embeddings | en_US |
dc.type | Article | en_US |
dc.description.nature | link_to_subscribed_fulltext | en_US |
dc.identifier.doi | 10.1145/2185520.2185524 | en_US |
dc.identifier.scopus | eid_2-s2.0-84869811114 | en_US |
dc.identifier.volume | 31 | en_US |
dc.identifier.issue | 4 | en_US |
dc.identifier.isi | WOS:000308250300004 | - |
dc.identifier.issnl | 0730-0301 | - |