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Article: Repairing man-made meshes via visual driven global optimization with minimum intrusion

TitleRepairing man-made meshes via visual driven global optimization with minimum intrusion
Authors
KeywordsGlobal optimization
Mesh repair
Minimal intrusion
ModelNet
Output guarantee
Issue Date2019
PublisherAssociation for Computing Machinery, Inc. The Journal's web site is located at http://tog.acm.org
Citation
ACM Transactions on Graphics, 2019, v. 38 n. 6, p. article no. 158 How to Cite?
Abstract3D mesh models created by human users and shared through online platforms and datasets flourish recently. While the creators generally have spent large efforts in modeling the visually appealing shapes with both large scale structures and intricate details, a majority of the meshes are unfortunately flawed in terms of having duplicate faces, mis-oriented regions, disconnected patches, etc., due to multiple factors involving both human errors and software inconsistencies. All these artifacts have severely limited the possible low-level and high-level processing tasks that can be applied to the rich datasets. In this work, we present a novel approach to fix these man-made meshes such that the outputs are guaranteed to be oriented manifold meshes that preserve the original structures, big and small, as much as possible. Our key observation is that the models all visually look meaningful, which leads to our strategy of repairing the flaws while always preserving the visual quality. We apply local refinements and removals only where necessary to achieve minimal intrusion of the original meshes, and global adjustments through robust optimization to ensure the outputs are valid manifold meshes with optimal connections. We test the approach on large-scale 3D datasets, and obtain quality meshes that are more readily usable for further geometry processing tasks.
Persistent Identifierhttp://hdl.handle.net/10722/293925
ISSN
2023 Impact Factor: 7.8
2023 SCImago Journal Rankings: 7.766
ISI Accession Number ID

 

DC FieldValueLanguage
dc.contributor.authorCHU, L-
dc.contributor.authorPan, H-
dc.contributor.authorLiu, Y-
dc.contributor.authorWang, WP-
dc.date.accessioned2020-11-23T08:23:49Z-
dc.date.available2020-11-23T08:23:49Z-
dc.date.issued2019-
dc.identifier.citationACM Transactions on Graphics, 2019, v. 38 n. 6, p. article no. 158-
dc.identifier.issn0730-0301-
dc.identifier.urihttp://hdl.handle.net/10722/293925-
dc.description.abstract3D mesh models created by human users and shared through online platforms and datasets flourish recently. While the creators generally have spent large efforts in modeling the visually appealing shapes with both large scale structures and intricate details, a majority of the meshes are unfortunately flawed in terms of having duplicate faces, mis-oriented regions, disconnected patches, etc., due to multiple factors involving both human errors and software inconsistencies. All these artifacts have severely limited the possible low-level and high-level processing tasks that can be applied to the rich datasets. In this work, we present a novel approach to fix these man-made meshes such that the outputs are guaranteed to be oriented manifold meshes that preserve the original structures, big and small, as much as possible. Our key observation is that the models all visually look meaningful, which leads to our strategy of repairing the flaws while always preserving the visual quality. We apply local refinements and removals only where necessary to achieve minimal intrusion of the original meshes, and global adjustments through robust optimization to ensure the outputs are valid manifold meshes with optimal connections. We test the approach on large-scale 3D datasets, and obtain quality meshes that are more readily usable for further geometry processing tasks.-
dc.languageeng-
dc.publisherAssociation for Computing Machinery, Inc. The Journal's web site is located at http://tog.acm.org-
dc.relation.ispartofACM Transactions on Graphics-
dc.rightsACM Transactions on Graphics. Copyright © Association for Computing Machinery, Inc.-
dc.rights©ACM, YYYY. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in PUBLICATION, {VOL#, ISS#, (DATE)} http://doi.acm.org/10.1145/nnnnnn.nnnnnn-
dc.subjectGlobal optimization-
dc.subjectMesh repair-
dc.subjectMinimal intrusion-
dc.subjectModelNet-
dc.subjectOutput guarantee-
dc.titleRepairing man-made meshes via visual driven global optimization with minimum intrusion-
dc.typeArticle-
dc.identifier.emailWang, WP: wenping@cs.hku.hk-
dc.identifier.authorityWang, WP=rp00186-
dc.description.naturelink_to_subscribed_fulltext-
dc.identifier.doi10.1145/3355089.3356507-
dc.identifier.scopuseid_2-s2.0-85078948185-
dc.identifier.hkuros319174-
dc.identifier.volume38-
dc.identifier.issue6-
dc.identifier.spagearticle no. 158-
dc.identifier.epagearticle no. 158-
dc.identifier.isiWOS:000498397300008-
dc.publisher.placeUnited States-
dc.identifier.issnl0730-0301-

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