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Conference Paper: Inferring motion direction using commodity Wi-Fi for interactive exergames

TitleInferring motion direction using commodity Wi-Fi for interactive exergames
Authors
KeywordsWireless sensing
Motion direction recognition
Exergame
Off-the-shelf Wi-Fi
Issue Date2017
Citation
Conference on Human Factors in Computing Systems - Proceedings, 2017, v. 2017-May, p. 1961-1972 How to Cite?
AbstractIn-air interaction acts as a key enabler for ambient intelligence and augmented reality. As an increasing popular example, ex-ergames, and the alike gesture recognition applications, have attracted extensive research in designing accurate, pervasive and low-cost user interfaces. Recent advances in wireless sensing show promise for a ubiquitous gesture-based interaction interface with Wi-Fi. In this work, we extract complete information of motion-induced Doppler shifts with only commodity Wi-Fi. The key insight is to harness antenna diversity to carefully eliminate random phase shifts while retaining relevant Doppler shifts. We further correlate Doppler shifts with motion directions, and propose a light-weight pipeline to detect, segment, and recognize motions without training. On this basis, we present WiDance, a Wi-Fi-based user interface, which we utilize to design and prototype a contactless dance-pad exergame. Experimental results in typical indoor environment demonstrate a superior performance with an accuracy of 92%, remarkably outperforming prior approaches.
Persistent Identifierhttp://hdl.handle.net/10722/303557
ISI Accession Number ID

 

DC FieldValueLanguage
dc.contributor.authorQian, Kun-
dc.contributor.authorWu, Chenshu-
dc.contributor.authorZhou, Zimu-
dc.contributor.authorZheng, Yue-
dc.contributor.authorYang, Zheng-
dc.contributor.authorLiu, Yunhao-
dc.date.accessioned2021-09-15T08:25:33Z-
dc.date.available2021-09-15T08:25:33Z-
dc.date.issued2017-
dc.identifier.citationConference on Human Factors in Computing Systems - Proceedings, 2017, v. 2017-May, p. 1961-1972-
dc.identifier.urihttp://hdl.handle.net/10722/303557-
dc.description.abstractIn-air interaction acts as a key enabler for ambient intelligence and augmented reality. As an increasing popular example, ex-ergames, and the alike gesture recognition applications, have attracted extensive research in designing accurate, pervasive and low-cost user interfaces. Recent advances in wireless sensing show promise for a ubiquitous gesture-based interaction interface with Wi-Fi. In this work, we extract complete information of motion-induced Doppler shifts with only commodity Wi-Fi. The key insight is to harness antenna diversity to carefully eliminate random phase shifts while retaining relevant Doppler shifts. We further correlate Doppler shifts with motion directions, and propose a light-weight pipeline to detect, segment, and recognize motions without training. On this basis, we present WiDance, a Wi-Fi-based user interface, which we utilize to design and prototype a contactless dance-pad exergame. Experimental results in typical indoor environment demonstrate a superior performance with an accuracy of 92%, remarkably outperforming prior approaches.-
dc.languageeng-
dc.relation.ispartofConference on Human Factors in Computing Systems - Proceedings-
dc.subjectWireless sensing-
dc.subjectMotion direction recognition-
dc.subjectExergame-
dc.subjectOff-the-shelf Wi-Fi-
dc.titleInferring motion direction using commodity Wi-Fi for interactive exergames-
dc.typeConference_Paper-
dc.description.naturelink_to_subscribed_fulltext-
dc.identifier.doi10.1145/3025453.3025678-
dc.identifier.scopuseid_2-s2.0-85044851325-
dc.identifier.volume2017-May-
dc.identifier.spage1961-
dc.identifier.epage1972-
dc.identifier.isiWOS:000426970501085-

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