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- Publisher Website: 10.1167/jov.20.7.14
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- PMID: 32678877
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Article: Multiple texture cues are integrated for perception of 3D slant from texture
Title | Multiple texture cues are integrated for perception of 3D slant from texture |
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Authors | |
Issue Date | 2020 |
Publisher | Association for Research in Vision and Ophthalmology. The Journal's web site is located at http://wwwjournalofvisionorg/ |
Citation | Journal of Vision, 2020, v. 20, p. article no. 14 How to Cite? |
Abstract | The projected image of a textured surface contains multiple texture cues to three-dimensional (3D) surface orientation. Previous studies have reported conflicting findings about the roles of various texture cues. We tested the influence of texture compression relative to other texture cues using a cue conflict paradigm. Observers viewed images of textured planar surfaces with varied slants (0°–70°) and estimated 3D slant by aligning their hand with the virtual surface. Conflicts between texture cues were created by stretching or compression the texture along the surface, which selectively changes the slant specified by texture compression. The texture distortions were relatively small (±10% or ±20%) to limit the size of the cue conflicts. Across three experiments, we varied the field of view (10° vs. 20°), texture regularity (circles vs. Voronoi), and availability of binocular cues. In monocular conditions, slant estimates were strongly affected by texture distortions. Analyses of cue weighting found that texture compression had more influence on slant settings than other texture cues and the relative influence of texture compression decreased with larger field of view and less regular textures. In binocular conditions, we also observed effects of texture distortion, and the influence of texture compression relative to information from stereo and other texture cues increased with slant. Our results provide evidence that texture compression contributes to perceived slant, in addition to other texture cues such as texture scaling. The observed effects of simulated slant, field of view, and texture regularity on cue weighting were all consistent with a model that integrates multiple sources of information according to their reliability. |
Persistent Identifier | http://hdl.handle.net/10722/305250 |
ISSN | 2023 Impact Factor: 2.0 2023 SCImago Journal Rankings: 0.849 |
PubMed Central ID | |
ISI Accession Number ID |
DC Field | Value | Language |
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dc.contributor.author | Chen, Z | - |
dc.contributor.author | Saunders, JA | - |
dc.date.accessioned | 2021-10-20T10:06:46Z | - |
dc.date.available | 2021-10-20T10:06:46Z | - |
dc.date.issued | 2020 | - |
dc.identifier.citation | Journal of Vision, 2020, v. 20, p. article no. 14 | - |
dc.identifier.issn | 1534-7362 | - |
dc.identifier.uri | http://hdl.handle.net/10722/305250 | - |
dc.description.abstract | The projected image of a textured surface contains multiple texture cues to three-dimensional (3D) surface orientation. Previous studies have reported conflicting findings about the roles of various texture cues. We tested the influence of texture compression relative to other texture cues using a cue conflict paradigm. Observers viewed images of textured planar surfaces with varied slants (0°–70°) and estimated 3D slant by aligning their hand with the virtual surface. Conflicts between texture cues were created by stretching or compression the texture along the surface, which selectively changes the slant specified by texture compression. The texture distortions were relatively small (±10% or ±20%) to limit the size of the cue conflicts. Across three experiments, we varied the field of view (10° vs. 20°), texture regularity (circles vs. Voronoi), and availability of binocular cues. In monocular conditions, slant estimates were strongly affected by texture distortions. Analyses of cue weighting found that texture compression had more influence on slant settings than other texture cues and the relative influence of texture compression decreased with larger field of view and less regular textures. In binocular conditions, we also observed effects of texture distortion, and the influence of texture compression relative to information from stereo and other texture cues increased with slant. Our results provide evidence that texture compression contributes to perceived slant, in addition to other texture cues such as texture scaling. The observed effects of simulated slant, field of view, and texture regularity on cue weighting were all consistent with a model that integrates multiple sources of information according to their reliability. | - |
dc.language | eng | - |
dc.publisher | Association for Research in Vision and Ophthalmology. The Journal's web site is located at http://wwwjournalofvisionorg/ | - |
dc.relation.ispartof | Journal of Vision | - |
dc.rights | This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. | - |
dc.title | Multiple texture cues are integrated for perception of 3D slant from texture | - |
dc.type | Article | - |
dc.identifier.email | Saunders, JA: jsaun@hku.hk | - |
dc.identifier.authority | Saunders, JA=rp00638 | - |
dc.description.nature | published_or_final_version | - |
dc.identifier.doi | 10.1167/jov.20.7.14 | - |
dc.identifier.pmid | 32678877 | - |
dc.identifier.pmcid | PMC7424111 | - |
dc.identifier.scopus | eid_2-s2.0-85088221007 | - |
dc.identifier.hkuros | 327695 | - |
dc.identifier.volume | 20 | - |
dc.identifier.spage | article no. 14 | - |
dc.identifier.epage | article no. 14 | - |
dc.identifier.isi | WOS:000561869800011 | - |
dc.publisher.place | United States | - |