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Article: Analyzing the flow of trust in the virtual world with semantic web technologies

TitleAnalyzing the flow of trust in the virtual world with semantic web technologies
Authors
KeywordsSemantic Web
social networks
virtual world
Issue Date2018
Citation
IEEE Transactions on Computational Social Systems, 2018, v. 5, n. 3, p. 807-815 How to Cite?
AbstractVirtual worlds present a natural test bed to observe and study the social behaviors of people at a large scale. Analyzing the rich 'big data' generated by the activities of players in a virtual world enables us to better understand the online society, to validate and propose sociological theories, and to provide insights of how people behave in the real world. However, how to better store and analyze such complex big data has always been an issue that prevents in-depth analyses. In this paper, we first review the research on trust in virtual worlds and Semantic Web as applied in social network analysis. Then, we present how we employed Semantic Web technologies to address this issue, and how we explored certain social concepts expressed within a massively multiplayer online game - Ever Quest II. Specifically, the relations between mentors and mentees in the game are studied. We use the housing network to measure the trust between mentors and mentees and adopt the logistic regression model to identify the predictors of building trust between them. Our research sheds light on how to analyze large-scale data within a virtual world by exploring the flow of trust in different layers of social networks with the help of Semantic Web technologies.
Persistent Identifierhttp://hdl.handle.net/10722/330399
ISI Accession Number ID

 

DC FieldValueLanguage
dc.contributor.authorZhang, Qingpeng-
dc.contributor.authorDifranzo, Dominic-
dc.contributor.authorGloria, Marie Joan Kristine-
dc.contributor.authorMakni, Bassem-
dc.contributor.authorHendler, James A.-
dc.date.accessioned2023-09-05T12:10:14Z-
dc.date.available2023-09-05T12:10:14Z-
dc.date.issued2018-
dc.identifier.citationIEEE Transactions on Computational Social Systems, 2018, v. 5, n. 3, p. 807-815-
dc.identifier.urihttp://hdl.handle.net/10722/330399-
dc.description.abstractVirtual worlds present a natural test bed to observe and study the social behaviors of people at a large scale. Analyzing the rich 'big data' generated by the activities of players in a virtual world enables us to better understand the online society, to validate and propose sociological theories, and to provide insights of how people behave in the real world. However, how to better store and analyze such complex big data has always been an issue that prevents in-depth analyses. In this paper, we first review the research on trust in virtual worlds and Semantic Web as applied in social network analysis. Then, we present how we employed Semantic Web technologies to address this issue, and how we explored certain social concepts expressed within a massively multiplayer online game - Ever Quest II. Specifically, the relations between mentors and mentees in the game are studied. We use the housing network to measure the trust between mentors and mentees and adopt the logistic regression model to identify the predictors of building trust between them. Our research sheds light on how to analyze large-scale data within a virtual world by exploring the flow of trust in different layers of social networks with the help of Semantic Web technologies.-
dc.languageeng-
dc.relation.ispartofIEEE Transactions on Computational Social Systems-
dc.subjectSemantic Web-
dc.subjectsocial networks-
dc.subjectvirtual world-
dc.titleAnalyzing the flow of trust in the virtual world with semantic web technologies-
dc.typeArticle-
dc.description.naturelink_to_subscribed_fulltext-
dc.identifier.doi10.1109/TCSS.2018.2862897-
dc.identifier.scopuseid_2-s2.0-85052644416-
dc.identifier.volume5-
dc.identifier.issue3-
dc.identifier.spage807-
dc.identifier.epage815-
dc.identifier.eissn2329-924X-
dc.identifier.isiWOS:000444824900017-

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