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Article: Decision-making for risky gains and losses among college students with internet gaming disorder

TitleDecision-making for risky gains and losses among college students with internet gaming disorder
Authors
Issue Date2015
Citation
PLoS ONE, 2015, v. 10, n. 1, article no. e0116471 How to Cite?
AbstractIndividuals with Internet gaming disorder (IGD) tend to exhibit disadvantageous risky decision-making not only in their real life but also in laboratory tasks. Decision-making is a complex multifaceted function and different cognitive processes are involved in decisionmaking for gains and losses. However, the relationship between impaired decision-making and gain versus loss processing in the context of IGD is poorly understood. The main aim of the present study was to separately evaluate decision-making for risky gains and losses among college students with IGD using the Cups task. Additionally, we further examined the effects of outcome magnitude and probability level on decision-making related to risky gains and losses respectively. Sixty college students with IGD and 42 matched healthy controls (HCs) participated. Results indicated that IGD subjects exhibited generally greater risk taking tendencies than HCs. In comparison to HCs, IGD subjects made more disadvantageous risky choices in the loss domain (but not in the gain domain). Follow-up analyses indicated that the impairment was associated to insensitivity to changes in outcome magnitude and probability level for risky losses among IGD subjects. In addition, higher Internet addiction severity scores were associated with percentage of disadvantageous risky options in the loss domain. These findings emphasize the effect of insensitivity to losses on disadvantageous decisions under risk in the context of IGD, which has implications for future intervention studies.
Persistent Identifierhttp://hdl.handle.net/10722/335250
ISI Accession Number ID

 

DC FieldValueLanguage
dc.contributor.authorYao, Yuan Wei-
dc.contributor.authorChen, Pin Ru-
dc.contributor.authorLi, Song-
dc.contributor.authorWang, Ling Jiao-
dc.contributor.authorZhang, Jin Tao-
dc.contributor.authorYip, Sarah W.-
dc.contributor.authorChen, Gang-
dc.contributor.authorDeng, Lin Yuan-
dc.contributor.authorLiu, Qin Xue-
dc.contributor.authorFang, Xiao Yi-
dc.date.accessioned2023-11-17T08:24:17Z-
dc.date.available2023-11-17T08:24:17Z-
dc.date.issued2015-
dc.identifier.citationPLoS ONE, 2015, v. 10, n. 1, article no. e0116471-
dc.identifier.urihttp://hdl.handle.net/10722/335250-
dc.description.abstractIndividuals with Internet gaming disorder (IGD) tend to exhibit disadvantageous risky decision-making not only in their real life but also in laboratory tasks. Decision-making is a complex multifaceted function and different cognitive processes are involved in decisionmaking for gains and losses. However, the relationship between impaired decision-making and gain versus loss processing in the context of IGD is poorly understood. The main aim of the present study was to separately evaluate decision-making for risky gains and losses among college students with IGD using the Cups task. Additionally, we further examined the effects of outcome magnitude and probability level on decision-making related to risky gains and losses respectively. Sixty college students with IGD and 42 matched healthy controls (HCs) participated. Results indicated that IGD subjects exhibited generally greater risk taking tendencies than HCs. In comparison to HCs, IGD subjects made more disadvantageous risky choices in the loss domain (but not in the gain domain). Follow-up analyses indicated that the impairment was associated to insensitivity to changes in outcome magnitude and probability level for risky losses among IGD subjects. In addition, higher Internet addiction severity scores were associated with percentage of disadvantageous risky options in the loss domain. These findings emphasize the effect of insensitivity to losses on disadvantageous decisions under risk in the context of IGD, which has implications for future intervention studies.-
dc.languageeng-
dc.relation.ispartofPLoS ONE-
dc.titleDecision-making for risky gains and losses among college students with internet gaming disorder-
dc.typeArticle-
dc.description.naturelink_to_subscribed_fulltext-
dc.identifier.doi10.1371/journal.pone.0116471-
dc.identifier.pmid25615595-
dc.identifier.scopuseid_2-s2.0-84921738411-
dc.identifier.volume10-
dc.identifier.issue1-
dc.identifier.spagearticle no. e0116471-
dc.identifier.epagearticle no. e0116471-
dc.identifier.eissn1932-6203-
dc.identifier.isiWOS:000349122100028-

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