File Download

There are no files associated with this item.

  Links for fulltext
     (May Require Subscription)
Supplementary

Article: Neural classification of internet gaming disorder and prediction of treatment response using a cue-reactivity fMRI task in young men

TitleNeural classification of internet gaming disorder and prediction of treatment response using a cue-reactivity fMRI task in young men
Authors
KeywordsAddictive behaviors
Behavior therapy
Craving
Internet
Multi-voxel pattern analysis
Video games
Issue Date2022
Citation
Journal of Psychiatric Research, 2022, v. 145, p. 309-316 How to Cite?
AbstractBackground: Neural mechanisms underlying internet gaming disorder (IGD) are important for diagnostic considerations and treatment development. However, neurobiological underpinnings of IGD remain relatively poorly understood. Methods: We employed multi-voxel pattern analysis (MVPA), a machine-learning approach, to examine the potential of neural features to statistically predict IGD status and treatment outcome (percentage change in weekly gaming time) for IGD. Cue-reactivity fMRI-task data were collected from 40 male IGD subjects and 19 male healthy control (HC) subjects. 23 IGD subjects received 6 weeks of craving behavioral intervention (CBI) treatment. MVPA was applied to classify IGD subjects from HCs and statistically predict clinical outcomes. Results: MVPA displayed a high (92.37%) accuracy (sensitivity of 90.00% and specificity of 94.74%) in the classification of IGD and HC subjects. The most discriminative brain regions that contribute to classification were the bilateral middle frontal gyrus, precuneus, and posterior lobe of the right cerebellum. MVPA statistically predicted clinical outcomes in the craving behavioral intervention (CBI) group (r = 0.48, p = 0.0032). The most strongly implicated brain regions in the prediction model were the right middle frontal gyrus, superior frontal gyrus, supramarginal gyrus, anterior/posterior lobes of the cerebellum and left postcentral gyrus. Conclusions: The findings about cue-reactivity neural correlates could help identify IGD subjects and predict CBI-related treatment outcomes provide mechanistic insight into IGD and its treatment and may help promote treatment development efforts.
Persistent Identifierhttp://hdl.handle.net/10722/335366
ISSN
2023 Impact Factor: 3.7
2023 SCImago Journal Rankings: 1.553
ISI Accession Number ID

 

DC FieldValueLanguage
dc.contributor.authorWang, Zi Liang-
dc.contributor.authorPotenza, Marc N.-
dc.contributor.authorSong, Kun Ru-
dc.contributor.authorFang, Xiao Yi-
dc.contributor.authorLiu, Lu-
dc.contributor.authorMa, Shan Shan-
dc.contributor.authorXia, Cui Cui-
dc.contributor.authorLan, Jing-
dc.contributor.authorYao, Yuan Wei-
dc.contributor.authorZhang, Jin Tao-
dc.date.accessioned2023-11-17T08:25:16Z-
dc.date.available2023-11-17T08:25:16Z-
dc.date.issued2022-
dc.identifier.citationJournal of Psychiatric Research, 2022, v. 145, p. 309-316-
dc.identifier.issn0022-3956-
dc.identifier.urihttp://hdl.handle.net/10722/335366-
dc.description.abstractBackground: Neural mechanisms underlying internet gaming disorder (IGD) are important for diagnostic considerations and treatment development. However, neurobiological underpinnings of IGD remain relatively poorly understood. Methods: We employed multi-voxel pattern analysis (MVPA), a machine-learning approach, to examine the potential of neural features to statistically predict IGD status and treatment outcome (percentage change in weekly gaming time) for IGD. Cue-reactivity fMRI-task data were collected from 40 male IGD subjects and 19 male healthy control (HC) subjects. 23 IGD subjects received 6 weeks of craving behavioral intervention (CBI) treatment. MVPA was applied to classify IGD subjects from HCs and statistically predict clinical outcomes. Results: MVPA displayed a high (92.37%) accuracy (sensitivity of 90.00% and specificity of 94.74%) in the classification of IGD and HC subjects. The most discriminative brain regions that contribute to classification were the bilateral middle frontal gyrus, precuneus, and posterior lobe of the right cerebellum. MVPA statistically predicted clinical outcomes in the craving behavioral intervention (CBI) group (r = 0.48, p = 0.0032). The most strongly implicated brain regions in the prediction model were the right middle frontal gyrus, superior frontal gyrus, supramarginal gyrus, anterior/posterior lobes of the cerebellum and left postcentral gyrus. Conclusions: The findings about cue-reactivity neural correlates could help identify IGD subjects and predict CBI-related treatment outcomes provide mechanistic insight into IGD and its treatment and may help promote treatment development efforts.-
dc.languageeng-
dc.relation.ispartofJournal of Psychiatric Research-
dc.subjectAddictive behaviors-
dc.subjectBehavior therapy-
dc.subjectCraving-
dc.subjectInternet-
dc.subjectMulti-voxel pattern analysis-
dc.subjectVideo games-
dc.titleNeural classification of internet gaming disorder and prediction of treatment response using a cue-reactivity fMRI task in young men-
dc.typeArticle-
dc.description.naturelink_to_subscribed_fulltext-
dc.identifier.doi10.1016/j.jpsychires.2020.11.014-
dc.identifier.pmid33229034-
dc.identifier.scopuseid_2-s2.0-85096500349-
dc.identifier.volume145-
dc.identifier.spage309-
dc.identifier.epage316-
dc.identifier.eissn1879-1379-
dc.identifier.isiWOS:000736581300020-

Export via OAI-PMH Interface in XML Formats


OR


Export to Other Non-XML Formats