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Article: Reward-related decision-making deficits in internet gaming disorder: a systematic review and meta-analysis

TitleReward-related decision-making deficits in internet gaming disorder: a systematic review and meta-analysis
Authors
KeywordsBehavioral addiction
decision-making
impulsivity
internet gaming disorder
meta-analysis
reward function
Issue Date2022
Citation
Addiction, 2022, v. 117, n. 1, p. 19-32 How to Cite?
AbstractAims: To estimate the aggregated effect sizes of reward-related decision-making deficits in internet gaming disorder (IGD) and to explore potential moderators on the variability of effect sizes across studies. Design: Review of peer-reviewed studies comparing reward-related decision-making performance between IGD and control participants identified via PubMed, Web of Science and ProQuest databases. Random-effects modeling was conducted using Hedge‘s g as the effect size (ES). The effects of decision-making situation, valence, sample type, testing environment, IGD severity and self-reported impulsivity on decision-making differences were examined by moderator analyses. Setting: No restrictions on location. Participants: Twenty-four studies (20 independent samples) were included in the meta-analysis, resulting in 604 IGD and 641 control participants and 35 ESs. Measures: Reward-related decision-making differences between IGD and control groups. Findings: The overall ES for decision-making deficits in IGD was small (g = −0.45, P < 0.01). The effects were comparable across risky, ambiguous and inter-temporal decision-making. Larger aggregate ESs were identified for pure-gain and mixed compared with pure-loss decision-making. Studies based on clinical and community samples showed similar effects. No significant difference between behavioral studies and those with extra measurements was observed. Decision-making alterations were not closely associated with IGD severity or self-reported impulsivity differences at the study level. Conclusions: Internet gaming disorder appears to be consistently associated with reward-related decision-making deficits.
Persistent Identifierhttp://hdl.handle.net/10722/335415
ISSN
2021 Impact Factor: 7.256
2020 SCImago Journal Rankings: 2.424

 

DC FieldValueLanguage
dc.contributor.authorYao, Yuan Wei-
dc.contributor.authorZhang, Jin Tao-
dc.contributor.authorFang, Xiao Yi-
dc.contributor.authorLiu, Lu-
dc.contributor.authorPotenza, Marc N.-
dc.date.accessioned2023-11-17T08:25:43Z-
dc.date.available2023-11-17T08:25:43Z-
dc.date.issued2022-
dc.identifier.citationAddiction, 2022, v. 117, n. 1, p. 19-32-
dc.identifier.issn0965-2140-
dc.identifier.urihttp://hdl.handle.net/10722/335415-
dc.description.abstractAims: To estimate the aggregated effect sizes of reward-related decision-making deficits in internet gaming disorder (IGD) and to explore potential moderators on the variability of effect sizes across studies. Design: Review of peer-reviewed studies comparing reward-related decision-making performance between IGD and control participants identified via PubMed, Web of Science and ProQuest databases. Random-effects modeling was conducted using Hedge‘s g as the effect size (ES). The effects of decision-making situation, valence, sample type, testing environment, IGD severity and self-reported impulsivity on decision-making differences were examined by moderator analyses. Setting: No restrictions on location. Participants: Twenty-four studies (20 independent samples) were included in the meta-analysis, resulting in 604 IGD and 641 control participants and 35 ESs. Measures: Reward-related decision-making differences between IGD and control groups. Findings: The overall ES for decision-making deficits in IGD was small (g = −0.45, P < 0.01). The effects were comparable across risky, ambiguous and inter-temporal decision-making. Larger aggregate ESs were identified for pure-gain and mixed compared with pure-loss decision-making. Studies based on clinical and community samples showed similar effects. No significant difference between behavioral studies and those with extra measurements was observed. Decision-making alterations were not closely associated with IGD severity or self-reported impulsivity differences at the study level. Conclusions: Internet gaming disorder appears to be consistently associated with reward-related decision-making deficits.-
dc.languageeng-
dc.relation.ispartofAddiction-
dc.subjectBehavioral addiction-
dc.subjectdecision-making-
dc.subjectimpulsivity-
dc.subjectinternet gaming disorder-
dc.subjectmeta-analysis-
dc.subjectreward function-
dc.titleReward-related decision-making deficits in internet gaming disorder: a systematic review and meta-analysis-
dc.typeArticle-
dc.description.naturelink_to_subscribed_fulltext-
dc.identifier.doi10.1111/add.15518-
dc.identifier.pmid33861888-
dc.identifier.scopuseid_2-s2.0-85105185451-
dc.identifier.volume117-
dc.identifier.issue1-
dc.identifier.spage19-
dc.identifier.epage32-
dc.identifier.eissn1360-0443-

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