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Article: Multi-Agent Inference in Social Networks: A Finite Population Learning Approach

TitleMulti-Agent Inference in Social Networks: A Finite Population Learning Approach
Authors
KeywordsBayesian learning
Finite population learning
Learning rates
Perfect learning
Issue Date2015
Citation
Journal of the American Statistical Association, 2015, v. 110, n. 509, p. 149-158 How to Cite?
AbstractWhen people in a society want to make inference about some parameter, each person may want to use data collected by other people. Information (data) exchange in social networks is usually costly, so to make reliable statistical decisions, people need to weigh the benefits and costs of information acquisition. Conflicts of interests and coordination problems will arise in the process. Classical statistics does not consider people’s incentives and interactions in the data-collection process. To address this imperfection, this work explores multi-agent Bayesian inference problems with a game theoretic social network model. Motivated by our interest in aggregate inference at the societal level, we propose a new concept, finite population learning, to address whether with high probability, a large fraction of people in a given finite population network can make “good” inference. Serving as a foundation, this concept enables us to study the long run trend of aggregate inference quality as population grows. Supplementary materials for this article are available online.
Persistent Identifierhttp://hdl.handle.net/10722/354136
ISSN
2023 Impact Factor: 3.0
2023 SCImago Journal Rankings: 3.922
ISI Accession Number ID

 

DC FieldValueLanguage
dc.contributor.authorFan, Jianqing-
dc.contributor.authorTong, Xin-
dc.contributor.authorZeng, Yao-
dc.date.accessioned2025-02-07T08:46:41Z-
dc.date.available2025-02-07T08:46:41Z-
dc.date.issued2015-
dc.identifier.citationJournal of the American Statistical Association, 2015, v. 110, n. 509, p. 149-158-
dc.identifier.issn0162-1459-
dc.identifier.urihttp://hdl.handle.net/10722/354136-
dc.description.abstractWhen people in a society want to make inference about some parameter, each person may want to use data collected by other people. Information (data) exchange in social networks is usually costly, so to make reliable statistical decisions, people need to weigh the benefits and costs of information acquisition. Conflicts of interests and coordination problems will arise in the process. Classical statistics does not consider people’s incentives and interactions in the data-collection process. To address this imperfection, this work explores multi-agent Bayesian inference problems with a game theoretic social network model. Motivated by our interest in aggregate inference at the societal level, we propose a new concept, finite population learning, to address whether with high probability, a large fraction of people in a given finite population network can make “good” inference. Serving as a foundation, this concept enables us to study the long run trend of aggregate inference quality as population grows. Supplementary materials for this article are available online.-
dc.languageeng-
dc.relation.ispartofJournal of the American Statistical Association-
dc.subjectBayesian learning-
dc.subjectFinite population learning-
dc.subjectLearning rates-
dc.subjectPerfect learning-
dc.titleMulti-Agent Inference in Social Networks: A Finite Population Learning Approach-
dc.typeArticle-
dc.description.naturelink_to_subscribed_fulltext-
dc.identifier.doi10.1080/01621459.2014.893885-
dc.identifier.scopuseid_2-s2.0-84928227356-
dc.identifier.volume110-
dc.identifier.issue509-
dc.identifier.spage149-
dc.identifier.epage158-
dc.identifier.eissn1537-274X-
dc.identifier.isiWOS:000353474200013-

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