File Download

There are no files associated with this item.

  Links for fulltext
     (May Require Subscription)
Supplementary

Article: CBIL: Collective Behavior Imitation Learning for Fish from Real Videos

TitleCBIL: Collective Behavior Imitation Learning for Fish from Real Videos
Authors
Keywordscollective behavior
crowd simulation
deep reinforcement learning
imitation learning
motion control
Issue Date19-Dec-2024
PublisherAssociation for Computing Machinery (ACM)
Citation
ACM Transactions on Graphics, 2024, v. 43, n. 6 How to Cite?
Abstract

Reproducing realistic collective behaviors presents a captivating yet formidable challenge. Traditional rule-based methods rely on hand-crafted principles, limiting motion diversity and realism in generated collective behaviors. Recent imitation learning methods learn from data but often require ground-truth motion trajectories and struggle with authenticity, especially in high-density groups with erratic movements. In this paper, we present a scalable approach, Collective Behavior Imitation Learning (CBIL), for learning fish schooling behavior directly from videos, without relying on captured motion trajectories. Our method first leverages Video Representation Learning, in which a Masked Video AutoEncoder (MVAE) extracts implicit states from video inputs in a self-supervised manner. The MVAE effectively maps 2D observations to implicit states that are compact and expressive for following the imitation learning stage. Then, we propose a novel adversarial imitation learning method to effectively capture complex movements of the schools of fish, enabling efficient imitation of the distribution of motion patterns measured in the latent space. It also incorporates bio-inspired rewards alongside priors to regularize and stabilize training. Once trained, CBIL can be used for various animation tasks with the learned collective motion priors. We further show its effectiveness across different species. Finally, we demonstrate the application of our system in detecting abnormal fish behavior from in-the-wild videos.


Persistent Identifierhttp://hdl.handle.net/10722/361888
ISSN
2023 Impact Factor: 7.8
2023 SCImago Journal Rankings: 7.766
ISI Accession Number ID

 

DC FieldValueLanguage
dc.contributor.authorWu, Yifan-
dc.contributor.authorDou, Zhiyang-
dc.contributor.authorIshiwaka, Yuko-
dc.contributor.authorOgawa, Shun-
dc.contributor.authorLou, Yuke-
dc.contributor.authorWang, Wenping-
dc.contributor.authorLiu, Lingjie-
dc.contributor.authorKomura, Taku-
dc.date.accessioned2025-09-17T00:31:37Z-
dc.date.available2025-09-17T00:31:37Z-
dc.date.issued2024-12-19-
dc.identifier.citationACM Transactions on Graphics, 2024, v. 43, n. 6-
dc.identifier.issn0730-0301-
dc.identifier.urihttp://hdl.handle.net/10722/361888-
dc.description.abstract<p>Reproducing realistic collective behaviors presents a captivating yet formidable challenge. Traditional rule-based methods rely on hand-crafted principles, limiting motion diversity and realism in generated collective behaviors. Recent imitation learning methods learn from data but often require ground-truth motion trajectories and struggle with authenticity, especially in high-density groups with erratic movements. In this paper, we present a scalable approach, Collective Behavior Imitation Learning (CBIL), for learning fish schooling behavior directly from videos, without relying on captured motion trajectories. Our method first leverages Video Representation Learning, in which a Masked Video AutoEncoder (MVAE) extracts implicit states from video inputs in a self-supervised manner. The MVAE effectively maps 2D observations to implicit states that are compact and expressive for following the imitation learning stage. Then, we propose a novel adversarial imitation learning method to effectively capture complex movements of the schools of fish, enabling efficient imitation of the distribution of motion patterns measured in the latent space. It also incorporates bio-inspired rewards alongside priors to regularize and stabilize training. Once trained, CBIL can be used for various animation tasks with the learned collective motion priors. We further show its effectiveness across different species. Finally, we demonstrate the application of our system in detecting abnormal fish behavior from in-the-wild videos.</p>-
dc.languageeng-
dc.publisherAssociation for Computing Machinery (ACM)-
dc.relation.ispartofACM Transactions on Graphics-
dc.subjectcollective behavior-
dc.subjectcrowd simulation-
dc.subjectdeep reinforcement learning-
dc.subjectimitation learning-
dc.subjectmotion control-
dc.titleCBIL: Collective Behavior Imitation Learning for Fish from Real Videos-
dc.typeArticle-
dc.identifier.doi10.1145/3687904-
dc.identifier.scopuseid_2-s2.0-85209951933-
dc.identifier.volume43-
dc.identifier.issue6-
dc.identifier.eissn1557-7368-
dc.identifier.isiWOS:001368205700001-
dc.identifier.issnl0730-0301-

Export via OAI-PMH Interface in XML Formats


OR


Export to Other Non-XML Formats