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Conference Paper: Inviscid and incompressible fluid simulation on triangle meshes

TitleInviscid and incompressible fluid simulation on triangle meshes
Authors
KeywordsAdvection
The Poisson Equation
Velocity Interpolation
Issue Date2004
PublisherJohn Wiley & Sons Ltd. The Journal's web site is located at http://www.interscience.wiley.com/jpages/1049-8907/
Citation
Computer Animation And Virtual Worlds, 2004, v. 15 n. 3-4, p. 173-181 How to Cite?
AbstractSimulating fluid motion on manifold surfaces is an interesting but rarely explored area because of the difficulty of establishing plausible physical models. In this paper, we introduce a novel method for inviscid fluid simulation over meshes. It can enforce incompressibility on closed surfaces by utilizing a discrete vector field decomposition algorithm. It also includes effective implementations of semi-Lagrangian tracing and velocity interpolation schemes. Different from previous work, our method performs simulations directly on triangle meshes and thus eliminates parametrization distortions. Our implementation can produce convincing fluid motion on surfaces and has interactive performance for meshes with tens of thousands of faces. Copyright © 2004 John Wiley & Sons, Ltd.
Persistent Identifierhttp://hdl.handle.net/10722/151862
ISSN
2021 Impact Factor: 1.010
2020 SCImago Journal Rankings: 0.225
ISI Accession Number ID
References

 

DC FieldValueLanguage
dc.contributor.authorShi, Len_US
dc.contributor.authorYu, Yen_US
dc.date.accessioned2012-06-26T06:30:10Z-
dc.date.available2012-06-26T06:30:10Z-
dc.date.issued2004en_US
dc.identifier.citationComputer Animation And Virtual Worlds, 2004, v. 15 n. 3-4, p. 173-181en_US
dc.identifier.issn1546-4261en_US
dc.identifier.urihttp://hdl.handle.net/10722/151862-
dc.description.abstractSimulating fluid motion on manifold surfaces is an interesting but rarely explored area because of the difficulty of establishing plausible physical models. In this paper, we introduce a novel method for inviscid fluid simulation over meshes. It can enforce incompressibility on closed surfaces by utilizing a discrete vector field decomposition algorithm. It also includes effective implementations of semi-Lagrangian tracing and velocity interpolation schemes. Different from previous work, our method performs simulations directly on triangle meshes and thus eliminates parametrization distortions. Our implementation can produce convincing fluid motion on surfaces and has interactive performance for meshes with tens of thousands of faces. Copyright © 2004 John Wiley & Sons, Ltd.en_US
dc.languageengen_US
dc.publisherJohn Wiley & Sons Ltd. The Journal's web site is located at http://www.interscience.wiley.com/jpages/1049-8907/en_US
dc.relation.ispartofComputer Animation and Virtual Worldsen_US
dc.subjectAdvectionen_US
dc.subjectThe Poisson Equationen_US
dc.subjectVelocity Interpolationen_US
dc.titleInviscid and incompressible fluid simulation on triangle meshesen_US
dc.typeConference_Paperen_US
dc.identifier.emailYu, Y:yzyu@cs.hku.hken_US
dc.identifier.authorityYu, Y=rp01415en_US
dc.description.naturelink_to_subscribed_fulltexten_US
dc.identifier.doi10.1002/cav.19en_US
dc.identifier.scopuseid_2-s2.0-23444458268en_US
dc.relation.referenceshttp://www.scopus.com/mlt/select.url?eid=2-s2.0-23444458268&selection=ref&src=s&origin=recordpageen_US
dc.identifier.volume15en_US
dc.identifier.issue3-4en_US
dc.identifier.spage173en_US
dc.identifier.epage181en_US
dc.identifier.isiWOS:000222795700006-
dc.publisher.placeUnited Kingdomen_US
dc.identifier.scopusauthoridShi, L=36168655800en_US
dc.identifier.scopusauthoridYu, Y=8554163500en_US
dc.identifier.issnl1546-4261-

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