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Article: MARSIM: A light-weight point-realistic simulator for LiDAR-based UAVs

TitleMARSIM: A light-weight point-realistic simulator for LiDAR-based UAVs
Authors
KeywordsAerial systems: simulator
lidar
perception and autonomy
Issue Date1-May-2023
PublisherInstitute of Electrical and Electronics Engineers
Citation
IEEE Robotics and Automation Letters, 2023, v. 8, n. 5, p. 2954-2961 How to Cite?
Abstract

The emergence of LiDAR sensors have brought new opportunities for autonomous unmanned aerial vehicles (UAVs) by advancing navigation safety and computation efficiency. Yet the successful developments of LiDAR-based UAVs must rely on extensive simulations. Existing simulators can hardly perform simulations of real-world environments due to the requirements of dense mesh maps that are difficult to obtain. Therefore, we develop a point-realistic simulator of real-world scenes for LiDAR-based UAVs. The key idea is the underlying point rendering method, where we construct a depth image directly from the point cloud map and interpolate it to obtain realistic LiDAR point measurements. Our developed simulator is able to run on a light-weight computing platform and supports the simulation of LiDARs with different resolution and scanning patterns, dynamic obstacles, and multi-UAV systems. Developed in the ROS framework, the simulator can easily communicate with other key modules of an autonomous robot, such as perception, state estimation, planning, and control. Finally, the simulator provides 10 high-resolution point cloud maps of various real-world environments, including forests of different densities, historic building, office, parking garage, and various complex indoor environments. Evaluation results show that the developed simulator achieves superior performance in terms of time and memory consumption against Gazebo and that the simulated UAV flights highly match the actual one in real-world environments. We believe such a point-realistic and light-weight simulator is crucial to bridge the gap between UAV simulation and experiments and will significantly facilitate the research of LiDAR-based autonomous UAVs in the future.


Persistent Identifierhttp://hdl.handle.net/10722/331149
ISSN
2021 Impact Factor: 4.321
2020 SCImago Journal Rankings: 1.123

 

DC FieldValueLanguage
dc.contributor.authorKong, FZ-
dc.contributor.authorLiu, XY-
dc.contributor.authorTang, BX-
dc.contributor.authorLin, JR-
dc.contributor.authorRen, YF-
dc.contributor.authorCai, YX-
dc.contributor.authorZhu, FC-
dc.contributor.authorChen, N-
dc.contributor.authorZhang, F-
dc.date.accessioned2023-09-21T06:53:10Z-
dc.date.available2023-09-21T06:53:10Z-
dc.date.issued2023-05-01-
dc.identifier.citationIEEE Robotics and Automation Letters, 2023, v. 8, n. 5, p. 2954-2961-
dc.identifier.issn2377-3766-
dc.identifier.urihttp://hdl.handle.net/10722/331149-
dc.description.abstract<p>The emergence of LiDAR sensors have brought new opportunities for autonomous unmanned aerial vehicles (UAVs) by advancing navigation safety and computation efficiency. Yet the successful developments of LiDAR-based UAVs must rely on extensive simulations. Existing simulators can hardly perform simulations of real-world environments due to the requirements of dense mesh maps that are difficult to obtain. Therefore, we develop a point-realistic simulator of real-world scenes for LiDAR-based UAVs. The key idea is the underlying point rendering method, where we construct a depth image directly from the point cloud map and interpolate it to obtain realistic LiDAR point measurements. Our developed simulator is able to run on a light-weight computing platform and supports the simulation of LiDARs with different resolution and scanning patterns, dynamic obstacles, and multi-UAV systems. Developed in the ROS framework, the simulator can easily communicate with other key modules of an autonomous robot, such as perception, state estimation, planning, and control. Finally, the simulator provides 10 high-resolution point cloud maps of various real-world environments, including forests of different densities, historic building, office, parking garage, and various complex indoor environments. Evaluation results show that the developed simulator achieves superior performance in terms of time and memory consumption against Gazebo and that the simulated UAV flights highly match the actual one in real-world environments. We believe such a point-realistic and light-weight simulator is crucial to bridge the gap between UAV simulation and experiments and will significantly facilitate the research of LiDAR-based autonomous UAVs in the future.<br></p>-
dc.languageeng-
dc.publisherInstitute of Electrical and Electronics Engineers-
dc.relation.ispartofIEEE Robotics and Automation Letters-
dc.subjectAerial systems: simulator-
dc.subjectlidar-
dc.subjectperception and autonomy-
dc.titleMARSIM: A light-weight point-realistic simulator for LiDAR-based UAVs-
dc.typeArticle-
dc.identifier.doi10.1109/LRA.2023.3264163-
dc.identifier.scopuseid_2-s2.0-85153342278-
dc.identifier.volume8-
dc.identifier.issue5-
dc.identifier.spage2954-
dc.identifier.epage2961-
dc.identifier.eissn2377-3766-
dc.identifier.issnl2377-3766-

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