Browsing by Author Holden, Daniel

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Showing results 1 to 12 of 12
TitleAuthor(s)Issue Date
 
A Deep Learning Framework for Character Motion Synthesis and Editing
Book:Seminal Graphics Papers: Pushing the Boundaries, Volume 2
2-Aug-2023
A deep learning framework for character motion synthesis and editing
Proceeding/Conference:ACM Transactions on Graphics
2016
 
A recurrent variational autoencoder for human motion synthesis
Proceeding/Conference:Proceedings of the British Machine Vision Conference (BMVC)
2017
Carpet unrolling for character control on uneven terrain
Proceeding/Conference:Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, MIG 2015
2015
Data-driven character animation synthesis
Book:Handbook of Human Motion
2018
 
Fast neural style transfer for motion data
Journal:IEEE Computer Graphics and Applications
2017
Learning an inverse rig mapping for character animation
Proceeding/Conference:Proceedings - SCA 2015: 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation
2015
 
Learning Inverse Rig Mappings by Nonlinear Regression
Journal:IEEE Transactions on Visualization and Computer Graphics
2017
Learning motion manifolds with convolutional autoencoders
Proceeding/Conference:SIGGRAPH Asia 2015 Technical Briefs, SA 2015
2015
Neural network ambient occlusion
Proceeding/Conference:SA 2016 - SIGGRAPH ASIA 2016 Technical Briefs
2016
Phase-functioned neural networks for character control
Proceeding/Conference:ACM Transactions on Graphics
2017
 
2017