control application in mechatronics |
4 |

medical robotics/mechatronics |
4 |

algorithm design |
3 |

auction |
3 |

auction mechanism design |
3 |

cloud computing |
3 |

coaxial front following |
3 |

double auction |
3 |

dynamic scheduling |
3 |

elderly safety |
3 |

falling protection |
3 |

human-robot interaction |
3 |

intelligent control |
3 |

linear programming |
3 |

minimization |
3 |

network functions virtualization |
3 |

online algorithms |
3 |

online auction |
3 |

pricing |
3 |

resource allocation |
3 |

resource management |
3 |

servers |
3 |

soft-robotic interface |
3 |

sound source localization |
3 |

truthful mechanisms |
3 |

anomaly detection |
2 |

applications and services |
2 |

arrival patterns |
2 |

auction mechanism |
2 |

auction mechanisms |
2 |

bandwidth availability |
2 |

big data |
2 |

blockchain |
2 |

bluetooth technology |
2 |

bulk data transfers |
2 |

capacity allocation |
2 |

client server |
2 |

cloud platforms |
2 |

cloud resource allocation |
2 |

cloud services |
2 |

cognitive radio ad-hoc networks |
2 |

cognitive radio network |
2 |

combinatorial auction |
2 |

communications technology |
2 |

competitive ratio |
2 |

computation paradigms |
2 |

computation-intensive task |
2 |

computers and information processing |
2 |

computing capacity |
2 |

computing paradigm |
2 |

computing technology |
2 |

connectivity problems |
2 |

content distribution |
2 |

content distribution systems |
2 |

content migration |
2 |

content providers |
2 |

content sharing |
2 |

credit-based system |
2 |

cross-layer coordination |
2 |

data aggregation |
2 |

data centers |
2 |

data dissemination |
2 |

delays |
2 |

demand prediction |
2 |

distributed implementation |
2 |

distribution algorithms |
2 |

dynamic algorithm |
2 |

dynamic content |
2 |

dynamic demand |
2 |

dynamic migration |
2 |

dynamic resource trading |
2 |

economic constraints |
2 |

efficient scheduling |
2 |

electricity prices |
2 |

empirical studies |
2 |

fast neighbor discovery |
2 |

federated cloud |
2 |

file sharing |
2 |

fixed horizons |
2 |

geo-distributed clouds |
2 |

geo-distributed datacenters |
2 |

geographical locations |
2 |

home monitoring |
2 |

hybrid cloud |
2 |

hybrid clouds |
2 |

incentive |
2 |

indexing overlay |
2 |

individual profit |
2 |

iot |
2 |

latency-energy tradeoff |
2 |

long-term profits |
2 |

lyapunov optimization |
2 |

minimum latency |
2 |

minimum-latency |
2 |

mobile computing |
2 |

mobile social networks |
2 |

mobile tv |
2 |

multiple radios |
2 |

multiple-objective optimization |
2 |

neighbor discovery |
2 |

network function virtualization |
2 |

noise measurement |
2 |

on-line algorithms |
2 |

online algorithm |
2 |

optimal decision making |
2 |

optimal scheduling |
2 |

optimization techniques |
2 |

p2p streaming |
2 |

peer-assisted streaming |
2 |

peer-to-peer |
2 |

peer-to-peer content distribution |
2 |

peer-to-peer network |
2 |

peer-to-peer streaming |
2 |

physical interference model |
2 |

pre-emptive scheduling |
2 |

private clouds |
2 |

programming models |
2 |

queueing network |
2 |

request distribution |
2 |

resilience |
2 |

resource access |
2 |

rigorous analysis |
2 |

runtime |
2 |

secondary networks |
2 |

social media |
2 |

social welfare |
2 |

social welfare maximization |
2 |

software-defined networking |
2 |

spectrum allocation |
2 |

stochastic optimization |
2 |

successive interference cancellation |
2 |

task completion time |
2 |

temporal availability |
2 |

traffic locality |
2 |

transmitting data |
2 |

truthful mechanism |
2 |

tv |
2 |

video conferencing |
2 |

video-on-demand |
2 |

virtual machine trading |
2 |

virtual machines |
2 |

wireless sensor network |
2 |

wireless sensor networks |
2 |

admm |
1 |

algorithm complexity |
1 |

analysis and simulation |
1 |

anonymity |
1 |

anonymous communication |
1 |

application-layer service differentiation |
1 |

approximate solution |
1 |

approximation algorithms |
1 |

auction design |
1 |

bandwidth |
1 |

bandwidth allocation |
1 |

bandwidth auction |
1 |

bandwidth usage |
1 |

batch matching |
1 |

boolean functions |
1 |

buildings |
1 |

c-ran |
1 |

cache capacity |
1 |

cache-placement |
1 |

capacity regions |
1 |

channel allocation |
1 |

classical approach |
1 |

cloud radio access networks (c-ran) |
1 |

co-location data center |
1 |

colocation data centers |
1 |

combinatorial network problem |
1 |

commercial systems |
1 |

communications |
1 |

compact exponential optimization |
1 |

competition |
1 |

complete networks |
1 |

computer applications |
1 |

computer centres |
1 |

computer networks |
1 |

computer science |
1 |

computer simulation |
1 |

content distribution networks |
1 |

content reconciliation |
1 |

control protocols |
1 |

control strategies |
1 |

convex optimization |
1 |

correlation |
1 |

cost effectiveness |
1 |

data parallel |
1 |

data parallelism |
1 |

data structures |
1 |

data transfer |
1 |

data-forwarding |
1 |

databases |
1 |

decentralized algorithm |
1 |

deep learning |
1 |

demand response |
1 |

design spaces |
1 |

deterministic linear network coding |
1 |

distributed algorithm |
1 |

distributed application |
1 |

distributed applications |
1 |

distributed computer systems |
1 |

distributed control |
1 |

distributed networks |
1 |

distributed system |
1 |

distributed systems |
1 |

distributed training |
1 |

dominant strategy |
1 |

dynamic bandwidth pricing |
1 |

dynamic scaling |
1 |

effective algorithms |
1 |

electric load forecasting |
1 |

emergency demand response |
1 |

emerging technologies |
1 |

encoding |
1 |

encoding (symbols) |
1 |

end-to-end delay |
1 |

entire system |
1 |

error rate |
1 |

fairness criteria |
1 |

flash crowd |
1 |

future applications |
1 |

geo-distributed machine learning |
1 |

geographic distribution |
1 |

geographic regions |
1 |

geometric framework |
1 |

geometric information flow |
1 |

geometric space |
1 |

gpu |
1 |

graphic methods |
1 |

heterogeneous environment |
1 |

high probability |
1 |

hybrid p2p-cloud |
1 |

hybrid parallelism |
1 |

hybrid power provisioning |
1 |

immune evolutionary algorithm |
1 |

in-channels |
1 |

influential factors |
1 |

information flows |
1 |

inter-swarm collaboration |
1 |

interactive control |
1 |

interference alignment |
1 |

internet |
1 |

internet protocols |
1 |

internet service providers |
1 |

internet users |
1 |

internet video |
1 |

ip multimedia subsystem |
1 |

its efficiencies |
1 |

large-scale production |
1 |

learning algorithms |
1 |

lessons learned |
1 |

live streaming |
1 |

locality-awareness |
1 |

machine learning |
1 |

malware |
1 |

measurement |
1 |

measurement theory |
1 |

mechanism design |
1 |

media streaming |
1 |

micro service |
1 |

microgrids |
1 |

mimo networks |
1 |

mobile crowd sensing |
1 |

model parallel |
1 |

multi-tenant cloud data centers |
1 |

multi-user virtual environment |
1 |

multicast communication |
1 |

multicommodity flow |
1 |

multimedia services |
1 |

multiple channels |
1 |

multiple overlays |
1 |

multiple-unicast |
1 |

network coding |
1 |

network combinatorial optimization |
1 |

network distance |
1 |

network function virtualization (nfv) |
1 |

network measurement |
1 |

network protocols |
1 |

neural networks |
1 |

nfv |
1 |

on-demand streaming |
1 |

online fairness |
1 |

online microblogging |
1 |

online placement |
1 |

optimisation |
1 |

optimization |
1 |

overlay network |
1 |

p2p live streaming |
1 |

p2p overlays |
1 |

parallel algorithm |
1 |

pattern clustering |
1 |

peer incentive |
1 |

peer-to-peer (p2p) networks |
1 |

peer-to-peer (p2p) streaming |
1 |

peer-to-peer protocol |
1 |

performance modeling |
1 |

physical layer letwork coding |
1 |

pipeline parallelism |
1 |

power grid |
1 |

power management |
1 |

primal-dual online algorithms |
1 |

programming |
1 |

quality of experience |
1 |

random processes |
1 |

rate allocation |
1 |

rateless codes |
1 |

reinforcement learning |
1 |

resource management; deep learning |
1 |

reverse auction |
1 |

robust and decentralized control |
1 |

scalability |
1 |

scheduling |
1 |

server bandwidth provisioning |
1 |

service chain |
1 |

service chains |
1 |

service function chain |
1 |

shapley value |
1 |

signal alignment |
1 |

social media streaming |
1 |

social reciprocity |
1 |

software defined networking |
1 |

space information flow |
1 |

space models |
1 |

sparse connectivity |
1 |

streaming capacity |
1 |

streaming inefficiency |
1 |

streaming systems |
1 |

sum product |
1 |

telecommunication networks |
1 |

telecommunication systems |
1 |

television broadcasting |
1 |

topology |
1 |

topology characterization |
1 |

traffic localization |
1 |

undirected network |
1 |

unicast |
1 |

uniform peer-selection |
1 |

unit commitment problem |
1 |

unsolved problems |
1 |

upload bandwidths |
1 |

video content delivery |
1 |

video service deployment |
1 |

video streaming |
1 |

video transcoding |
1 |

video-on-demand (vod) |
1 |

virtual machine |
1 |

vod streaming |
1 |

vogel's approximation method |
1 |

volume discount brokerage |
1 |