|
internet gaming disorder |
3 |
|
stop-signal task |
3 |
|
addictive behaviors |
2 |
|
attentional bias |
2 |
|
chinese adolescents |
2 |
|
comorbidity |
2 |
|
default-mode network |
2 |
|
go/no-go task |
2 |
|
independent component analysis |
2 |
|
internet addiction |
2 |
|
mega-analysis |
2 |
|
meta-analysis |
2 |
|
multilevel correlates |
2 |
|
nonproblematic internet use |
2 |
|
polysubstance use |
2 |
|
problematic internet use |
2 |
|
response inhibition |
2 |
|
addiction |
1 |
|
adolescents |
1 |
|
amygdala |
1 |
|
anxiety disorders |
1 |
|
balloon analogue risk task |
1 |
|
bayesian learning |
1 |
|
behavior therapy |
1 |
|
behavioral addiction |
1 |
|
brain stimulation |
1 |
|
cognitive flexibility |
1 |
|
compulsivity |
1 |
|
computational modeling |
1 |
|
connectome-based predictive modeling |
1 |
|
craving |
1 |
|
craving behavioral intervention |
1 |
|
cue reactivity |
1 |
|
cue-reactivity |
1 |
|
decision-making |
1 |
|
delay discounting |
1 |
|
depression |
1 |
|
dorsal striatum |
1 |
|
dorsomedial prefrontal cortex |
1 |
|
effort |
1 |
|
effort-based decision making |
1 |
|
executive function |
1 |
|
executive-control network |
1 |
|
feedback processing |
1 |
|
fmri |
1 |
|
functional brain networks |
1 |
|
functional connectivity |
1 |
|
functional magnetic resonance imaging |
1 |
|
game of dice task |
1 |
|
gray matter (gm) |
1 |
|
gray matter volume |
1 |
|
ica |
1 |
|
ict self-efficacy |
1 |
|
impulsivity |
1 |
|
inferior parietal lobule |
1 |
|
inhibition |
1 |
|
instrumental learning |
1 |
|
insula |
1 |
|
internet |
1 |
|
internet gaming addiction |
1 |
|
intervention |
1 |
|
intrinsic connectivity distribution |
1 |
|
latent class analysis |
1 |
|
loss aversion |
1 |
|
magnetic resonance imaging (mri) |
1 |
|
major depressive disorder |
1 |
|
medication |
1 |
|
mental disorder |
1 |
|
monetary incentive delay task |
1 |
|
multi-voxel pattern analysis |
1 |
|
neuroscience |
1 |
|
outcome processing |
1 |
|
pavlovian bias |
1 |
|
post-error adjustment |
1 |
|
problematic smartphone use |
1 |
|
problematic social media use |
1 |
|
problematic usage of the internet |
1 |
|
psychiatric conditions |
1 |
|
resource allocation index |
1 |
|
resting-state |
1 |
|
resting-state fmri |
1 |
|
resting-state functional connectivity |
1 |
|
reward |
1 |
|
reward function |
1 |
|
reward processing |
1 |
|
reward sensitivity |
1 |
|
risk |
1 |
|
risk evaluation |
1 |
|
risky decision-making |
1 |
|
salience network |
1 |
|
seed-based d mapping (sdm) |
1 |
|
smartphone use content types |
1 |
|
social relationships |
1 |
|
social sciences |
1 |
|
specification curve analysis |
1 |
|
subgenual anterior cingulate cortex |
1 |
|
subjective value |
1 |
|
supplementary motor area |
1 |
|
support vector machine |
1 |
|
systems neuroscience |
1 |
|
temporoparietal junction |
1 |
|
types of smartphone use content |
1 |
|
value integration |
1 |
|
ventral striatum |
1 |
|
ventromedial prefrontal cortex |
1 |
|
video games |
1 |
|
visual perspective taking |
1 |
|
voxel-based morphometry |
1 |