internet gaming disorder |
3 |
stop-signal task |
3 |
addictive behaviors |
2 |
attentional bias |
2 |
chinese adolescents |
2 |
default-mode network |
2 |
go/no-go task |
2 |
independent component analysis |
2 |
internet addiction |
2 |
mega-analysis |
2 |
multilevel correlates |
2 |
nonproblematic internet use |
2 |
polysubstance use |
2 |
problematic internet use |
2 |
response inhibition |
2 |
addiction |
1 |
adolescents |
1 |
amygdala |
1 |
balloon analogue risk task |
1 |
bayesian learning |
1 |
behavior therapy |
1 |
behavioral addiction |
1 |
brain stimulation |
1 |
cognitive flexibility |
1 |
comorbidity |
1 |
compulsivity |
1 |
connectome-based predictive modeling |
1 |
craving |
1 |
craving behavioral intervention |
1 |
cue reactivity |
1 |
cue-reactivity |
1 |
decision-making |
1 |
delay discounting |
1 |
depression |
1 |
dorsal striatum |
1 |
dorsomedial prefrontal cortex |
1 |
effort |
1 |
effort-based decision making |
1 |
executive function |
1 |
executive-control network |
1 |
feedback processing |
1 |
fmri |
1 |
functional brain networks |
1 |
functional connectivity |
1 |
functional magnetic resonance imaging |
1 |
game of dice task |
1 |
gray matter (gm) |
1 |
ica |
1 |
ict self-efficacy |
1 |
impulsivity |
1 |
inferior parietal lobule |
1 |
inhibition |
1 |
insula |
1 |
internet |
1 |
internet gaming addiction |
1 |
intervention |
1 |
intrinsic connectivity distribution |
1 |
latent class analysis |
1 |
loss aversion |
1 |
magnetic resonance imaging (mri) |
1 |
medication |
1 |
mental disorder |
1 |
meta-analysis |
1 |
monetary incentive delay task |
1 |
multi-voxel pattern analysis |
1 |
outcome processing |
1 |
post-error adjustment |
1 |
problematic smartphone use |
1 |
problematic usage of the internet |
1 |
resource allocation index |
1 |
resting-state |
1 |
resting-state fmri |
1 |
resting-state functional connectivity |
1 |
reward |
1 |
reward function |
1 |
reward processing |
1 |
risk |
1 |
risk evaluation |
1 |
risky decision-making |
1 |
salience network |
1 |
seed-based d mapping (sdm) |
1 |
smartphone use content types |
1 |
social relationships |
1 |
specification curve analysis |
1 |
subgenual anterior cingulate cortex |
1 |
subjective value |
1 |
supplementary motor area |
1 |
support vector machine |
1 |
temporoparietal junction |
1 |
types of smartphone use content |
1 |
value integration |
1 |
ventral striatum |
1 |
ventromedial prefrontal cortex |
1 |
video games |
1 |
visual perspective taking |
1 |
voxel-based morphometry |
1 |