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- Publisher Website: 10.1109/ICET52293.2021.9563130
- Scopus: eid_2-s2.0-85118136043
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Conference Paper: Examining Effects of Different Leaderboards on Students' Learning Performance, Intrinsic Motivation, and Perception in Gamified Online Learning Setting
Title | Examining Effects of Different Leaderboards on Students' Learning Performance, Intrinsic Motivation, and Perception in Gamified Online Learning Setting |
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Authors | |
Keywords | absolute leaderboards relative leaderboards online learning gamification |
Issue Date | 2021 |
Publisher | IEEE. The Journal's web site is located at https://ieeexplore.ieee.org/xpl/conhome/1842805/all-proceedings |
Citation | 2021 IEEE International Conference on Educational Technology (ICET), Beijing, China, 18-20 June 2021, p. 36-41 How to Cite? |
Abstract | This study examined the effects of an absolute and relative leaderboard on student learning performance and motivation in a fully online videoconferencing supported course. Results suggest that there was no statistically significant difference in student learning gain between the two leaderboard settings. There was also no significant difference in student intrinsic motivation. However, according to students' interviews and survey responses, most students preferred the relative to the absolute leaderboard. Students felt that the relative leaderboard imposed less peer pressure than the absolute leaderboard, and it helped them concentrate on setting their personal goals for the subsequent course activities. Students also preferred to see the top 5 peers listed publicly on the relative leaderboard to determine the performance gap distance concerning their performance and the highperformance peers. |
Persistent Identifier | http://hdl.handle.net/10722/307985 |
ISBN |
DC Field | Value | Language |
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dc.contributor.author | Bai, S | - |
dc.contributor.author | Hew, KFT | - |
dc.contributor.author | Gonda, DEV | - |
dc.date.accessioned | 2021-11-12T13:40:46Z | - |
dc.date.available | 2021-11-12T13:40:46Z | - |
dc.date.issued | 2021 | - |
dc.identifier.citation | 2021 IEEE International Conference on Educational Technology (ICET), Beijing, China, 18-20 June 2021, p. 36-41 | - |
dc.identifier.isbn | 9781665447973 | - |
dc.identifier.uri | http://hdl.handle.net/10722/307985 | - |
dc.description.abstract | This study examined the effects of an absolute and relative leaderboard on student learning performance and motivation in a fully online videoconferencing supported course. Results suggest that there was no statistically significant difference in student learning gain between the two leaderboard settings. There was also no significant difference in student intrinsic motivation. However, according to students' interviews and survey responses, most students preferred the relative to the absolute leaderboard. Students felt that the relative leaderboard imposed less peer pressure than the absolute leaderboard, and it helped them concentrate on setting their personal goals for the subsequent course activities. Students also preferred to see the top 5 peers listed publicly on the relative leaderboard to determine the performance gap distance concerning their performance and the highperformance peers. | - |
dc.language | eng | - |
dc.publisher | IEEE. The Journal's web site is located at https://ieeexplore.ieee.org/xpl/conhome/1842805/all-proceedings | - |
dc.relation.ispartof | IEEE International Conference on Educational Technology (ICET) | - |
dc.rights | IEEE International Conference on Educational Technology (ICET). Copyright © IEEE. | - |
dc.rights | ©2021 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. | - |
dc.subject | absolute leaderboards | - |
dc.subject | relative leaderboards | - |
dc.subject | online learning | - |
dc.subject | gamification | - |
dc.title | Examining Effects of Different Leaderboards on Students' Learning Performance, Intrinsic Motivation, and Perception in Gamified Online Learning Setting | - |
dc.type | Conference_Paper | - |
dc.identifier.email | Hew, KFT: kfhew@hku.hk | - |
dc.identifier.email | Gonda, DEV: dgonda@hku.hk | - |
dc.identifier.authority | Hew, KFT=rp01873 | - |
dc.description.nature | link_to_subscribed_fulltext | - |
dc.identifier.doi | 10.1109/ICET52293.2021.9563130 | - |
dc.identifier.scopus | eid_2-s2.0-85118136043 | - |
dc.identifier.hkuros | 329838 | - |
dc.identifier.spage | 36 | - |
dc.identifier.epage | 41 | - |
dc.publisher.place | United States | - |