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- Publisher Website: 10.1117/12.2584300
- Scopus: eid_2-s2.0-85106914345
- WOS: WOS:000704228200027
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Conference Paper: Toward low-computation light field displays by foveated rendering
Title | Toward low-computation light field displays by foveated rendering |
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Authors | |
Keywords | eye tracking foveated rendering light field display Multi-layer display |
Issue Date | 2021 |
Citation | Proceedings of SPIE - The International Society for Optical Engineering, 2021, v. 11765, article no. 1176514 How to Cite? |
Abstract | Recently, glass-free light field displays of multi-layer architecture have gradually entered the commercial stage. However, for near-eye displays, light field rendering still suffers from expensive computational costs. It can hardly achieve an acceptable framerate for real-Time displays. This work develops a novel light field display pipeline that uses two gaze maps to reconstruct display patterns of foveated vision effect. With the acceleration of GPU and the emerging eye-Tracking technique, the gaze cone can be updated instantaneously. The experimental results demonstrate that the proposed display pipeline can support near-correct retinal-blur with foveated vision and high framerate at low-computation. |
Persistent Identifier | http://hdl.handle.net/10722/315200 |
ISSN | 2023 SCImago Journal Rankings: 0.152 |
ISI Accession Number ID |
DC Field | Value | Language |
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dc.contributor.author | Gao, Chen | - |
dc.contributor.author | Peng, Yifan | - |
dc.contributor.author | Li, Haifeng | - |
dc.contributor.author | Liu, Xu | - |
dc.date.accessioned | 2022-08-05T10:18:01Z | - |
dc.date.available | 2022-08-05T10:18:01Z | - |
dc.date.issued | 2021 | - |
dc.identifier.citation | Proceedings of SPIE - The International Society for Optical Engineering, 2021, v. 11765, article no. 1176514 | - |
dc.identifier.issn | 0277-786X | - |
dc.identifier.uri | http://hdl.handle.net/10722/315200 | - |
dc.description.abstract | Recently, glass-free light field displays of multi-layer architecture have gradually entered the commercial stage. However, for near-eye displays, light field rendering still suffers from expensive computational costs. It can hardly achieve an acceptable framerate for real-Time displays. This work develops a novel light field display pipeline that uses two gaze maps to reconstruct display patterns of foveated vision effect. With the acceleration of GPU and the emerging eye-Tracking technique, the gaze cone can be updated instantaneously. The experimental results demonstrate that the proposed display pipeline can support near-correct retinal-blur with foveated vision and high framerate at low-computation. | - |
dc.language | eng | - |
dc.relation.ispartof | Proceedings of SPIE - The International Society for Optical Engineering | - |
dc.subject | eye tracking | - |
dc.subject | foveated rendering | - |
dc.subject | light field display | - |
dc.subject | Multi-layer display | - |
dc.title | Toward low-computation light field displays by foveated rendering | - |
dc.type | Conference_Paper | - |
dc.description.nature | link_to_subscribed_fulltext | - |
dc.identifier.doi | 10.1117/12.2584300 | - |
dc.identifier.scopus | eid_2-s2.0-85106914345 | - |
dc.identifier.volume | 11765 | - |
dc.identifier.spage | article no. 1176514 | - |
dc.identifier.epage | article no. 1176514 | - |
dc.identifier.eissn | 1996-756X | - |
dc.identifier.isi | WOS:000704228200027 | - |