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Conference Paper: Toward low-computation light field displays by foveated rendering

TitleToward low-computation light field displays by foveated rendering
Authors
Keywordseye tracking
foveated rendering
light field display
Multi-layer display
Issue Date2021
Citation
Proceedings of SPIE - The International Society for Optical Engineering, 2021, v. 11765, article no. 1176514 How to Cite?
AbstractRecently, glass-free light field displays of multi-layer architecture have gradually entered the commercial stage. However, for near-eye displays, light field rendering still suffers from expensive computational costs. It can hardly achieve an acceptable framerate for real-Time displays. This work develops a novel light field display pipeline that uses two gaze maps to reconstruct display patterns of foveated vision effect. With the acceleration of GPU and the emerging eye-Tracking technique, the gaze cone can be updated instantaneously. The experimental results demonstrate that the proposed display pipeline can support near-correct retinal-blur with foveated vision and high framerate at low-computation.
Persistent Identifierhttp://hdl.handle.net/10722/315200
ISSN
2020 SCImago Journal Rankings: 0.192
ISI Accession Number ID

 

DC FieldValueLanguage
dc.contributor.authorGao, Chen-
dc.contributor.authorPeng, Yifan-
dc.contributor.authorLi, Haifeng-
dc.contributor.authorLiu, Xu-
dc.date.accessioned2022-08-05T10:18:01Z-
dc.date.available2022-08-05T10:18:01Z-
dc.date.issued2021-
dc.identifier.citationProceedings of SPIE - The International Society for Optical Engineering, 2021, v. 11765, article no. 1176514-
dc.identifier.issn0277-786X-
dc.identifier.urihttp://hdl.handle.net/10722/315200-
dc.description.abstractRecently, glass-free light field displays of multi-layer architecture have gradually entered the commercial stage. However, for near-eye displays, light field rendering still suffers from expensive computational costs. It can hardly achieve an acceptable framerate for real-Time displays. This work develops a novel light field display pipeline that uses two gaze maps to reconstruct display patterns of foveated vision effect. With the acceleration of GPU and the emerging eye-Tracking technique, the gaze cone can be updated instantaneously. The experimental results demonstrate that the proposed display pipeline can support near-correct retinal-blur with foveated vision and high framerate at low-computation.-
dc.languageeng-
dc.relation.ispartofProceedings of SPIE - The International Society for Optical Engineering-
dc.subjecteye tracking-
dc.subjectfoveated rendering-
dc.subjectlight field display-
dc.subjectMulti-layer display-
dc.titleToward low-computation light field displays by foveated rendering-
dc.typeConference_Paper-
dc.description.naturelink_to_subscribed_fulltext-
dc.identifier.doi10.1117/12.2584300-
dc.identifier.scopuseid_2-s2.0-85106914345-
dc.identifier.volume11765-
dc.identifier.spagearticle no. 1176514-
dc.identifier.epagearticle no. 1176514-
dc.identifier.eissn1996-756X-
dc.identifier.isiWOS:000704228200027-

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