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Conference Paper: Computing high quality phase-only holograms for holographic displays

TitleComputing high quality phase-only holograms for holographic displays
Authors
KeywordsAugmented reality
Holographic displays
Near eye display
Phase retrieval
Phase-only holograms
Vergence-accommodation conflict
Wide field of view
Issue Date2020
Citation
Proceedings of SPIE - The International Society for Optical Engineering, 2020, v. 11310, article no. 1131006 How to Cite?
AbstractHolography has demonstrated potential to achieve a wide field of view, focus supporting, optical see-through augmented reality display in an eyeglasses form factor. Although phase modulating spatial light modulators are becoming available, the phase-only hologram generation algorithms are still imprecise resulting in severe artifacts in the reconstructed imagery. Since the holographic phase retrieval problem is non-linear and non-convex and computationally expensive with the solutions being non-unique, the existing methods make several assumptions to make the phase-only hologram computation tractable. In this work, we deviate from any such approximations and solve the holographic phase retrieval problem as a quadratic problem using complex Wirtinger gradients and standard first-order optimization methods. Our approach results in high-quality phase hologram generation with at least an order of magnitude improvement over existing state-of-the-art approaches.
Persistent Identifierhttp://hdl.handle.net/10722/315322
ISSN
2023 SCImago Journal Rankings: 0.152
ISI Accession Number ID

 

DC FieldValueLanguage
dc.contributor.authorChakravarthula, Praneeth-
dc.contributor.authorPeng, Yifan-
dc.contributor.authorKollin, Joel-
dc.contributor.authorHeide, Felix-
dc.contributor.authorFuchs, Henry-
dc.date.accessioned2022-08-05T10:18:28Z-
dc.date.available2022-08-05T10:18:28Z-
dc.date.issued2020-
dc.identifier.citationProceedings of SPIE - The International Society for Optical Engineering, 2020, v. 11310, article no. 1131006-
dc.identifier.issn0277-786X-
dc.identifier.urihttp://hdl.handle.net/10722/315322-
dc.description.abstractHolography has demonstrated potential to achieve a wide field of view, focus supporting, optical see-through augmented reality display in an eyeglasses form factor. Although phase modulating spatial light modulators are becoming available, the phase-only hologram generation algorithms are still imprecise resulting in severe artifacts in the reconstructed imagery. Since the holographic phase retrieval problem is non-linear and non-convex and computationally expensive with the solutions being non-unique, the existing methods make several assumptions to make the phase-only hologram computation tractable. In this work, we deviate from any such approximations and solve the holographic phase retrieval problem as a quadratic problem using complex Wirtinger gradients and standard first-order optimization methods. Our approach results in high-quality phase hologram generation with at least an order of magnitude improvement over existing state-of-the-art approaches.-
dc.languageeng-
dc.relation.ispartofProceedings of SPIE - The International Society for Optical Engineering-
dc.subjectAugmented reality-
dc.subjectHolographic displays-
dc.subjectNear eye display-
dc.subjectPhase retrieval-
dc.subjectPhase-only holograms-
dc.subjectVergence-accommodation conflict-
dc.subjectWide field of view-
dc.titleComputing high quality phase-only holograms for holographic displays-
dc.typeConference_Paper-
dc.description.naturelink_to_subscribed_fulltext-
dc.identifier.doi10.1117/12.2547647-
dc.identifier.scopuseid_2-s2.0-85082666082-
dc.identifier.volume11310-
dc.identifier.spagearticle no. 1131006-
dc.identifier.epagearticle no. 1131006-
dc.identifier.eissn1996-756X-
dc.identifier.isiWOS:000558359900005-

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