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Article: A novel Building Section Skeleton for compact 3D reconstruction from point clouds: A study of high-density urban scenes

TitleA novel Building Section Skeleton for compact 3D reconstruction from point clouds: A study of high-density urban scenes
Authors
Keywords3D point cloud
3D reconstruction
Building section skeleton
Compact building model
High-density urban scenes
Issue Date1-Mar-2024
PublisherElsevier
Citation
ISPRS Journal of Photogrammetry and Remote Sensing, 2024, v. 209, p. 85-100 How to Cite?
Abstract

Compact building models are demanded by global smart city applications, while high-definition urban 3D data is increasingly accessible by dint of the advanced reality capture technologies. Yet, existing building reconstruction methods encounter crucial bottlenecks against high-definition data of large scales and high-level complexity, particularly in high-density urban scenes. This paper proposes a Building Section Skeleton (BSS) to reflect architectural design principles about parallelism and symmetries. A BSS atom describes a pair of intrinsic parallel or symmetric points; a BSS segment clusters dense BSS atoms of a pair of symmetric surfaces; the polyhedra of all BSS segments further echo the architectural forms and reconstructability. To prove the concepts of BSS for automatic compact reconstruction, this paper presents a BSS method for building reconstruction that consists of one stage of BSS segments hypothesizing and another stage of BSS segments merging. Experiments and comparisons with four state-of-the-art methods have been conducted on 15 diverse scenes encompassing more than 60 buildings. Results confirmed that the BSS method achieves frontiers in compactness, robustness, geometric accuracy, and efficiency simultaneously, especially for high-density urban scenes. On average, the BSS method reconstructed each scene into 623 triangles with a root-mean-square deviation (RMSD) of 0.82 m, completing the process in 110 seconds. First, the proposed BSS is an expressive 3D feature reflecting architectural designs in high-density cities, and can open new avenues to city modeling and other urban remote sensing and photogrammetry studies. Second, for practitioners in smart city development, the BSS method for building reconstruction offers an accurate and efficient approach to compact building and city modeling. The source code and tested scenes are available at https://github.com/eiiijiiiy/sobss.


Persistent Identifierhttp://hdl.handle.net/10722/340070
ISSN
2023 Impact Factor: 10.6
2023 SCImago Journal Rankings: 3.760
ISI Accession Number ID

 

DC FieldValueLanguage
dc.contributor.authorWu, Yijie-
dc.contributor.authorXue, Fan-
dc.contributor.authorLi, Maosu-
dc.contributor.authorChen, Sou-Han-
dc.date.accessioned2024-03-11T10:41:26Z-
dc.date.available2024-03-11T10:41:26Z-
dc.date.issued2024-03-01-
dc.identifier.citationISPRS Journal of Photogrammetry and Remote Sensing, 2024, v. 209, p. 85-100-
dc.identifier.issn0924-2716-
dc.identifier.urihttp://hdl.handle.net/10722/340070-
dc.description.abstract<p>Compact building models are demanded by global smart city applications, while high-definition urban 3D data is increasingly accessible by dint of the advanced reality capture technologies. Yet, existing building reconstruction methods encounter crucial bottlenecks against high-definition data of large scales and high-level complexity, particularly in high-density urban scenes. This paper proposes a Building Section Skeleton (BSS) to reflect architectural design principles about parallelism and symmetries. A BSS atom describes a pair of intrinsic parallel or symmetric points; a BSS segment clusters dense BSS atoms of a pair of symmetric surfaces; the polyhedra of all BSS segments further echo the architectural forms and reconstructability. To prove the concepts of BSS for automatic compact reconstruction, this paper presents a BSS method for building reconstruction that consists of one stage of BSS segments hypothesizing and another stage of BSS segments merging. Experiments and comparisons with four state-of-the-art methods have been conducted on 15 diverse scenes encompassing more than 60 buildings. Results confirmed that the BSS method achieves frontiers in compactness, robustness, geometric accuracy, and efficiency simultaneously, especially for high-density urban scenes. On average, the BSS method reconstructed each scene into 623 triangles with a root-mean-square deviation (RMSD) of 0.82 m, completing the process in 110 seconds. First, the proposed BSS is an expressive 3D feature reflecting architectural designs in high-density cities, and can open new avenues to city modeling and other urban remote sensing and photogrammetry studies. Second, for practitioners in smart city development, the BSS method for building reconstruction offers an accurate and efficient approach to compact building and city modeling. The source code and tested scenes are available at https://github.com/eiiijiiiy/sobss.</p>-
dc.languageeng-
dc.publisherElsevier-
dc.relation.ispartofISPRS Journal of Photogrammetry and Remote Sensing-
dc.subject3D point cloud-
dc.subject3D reconstruction-
dc.subjectBuilding section skeleton-
dc.subjectCompact building model-
dc.subjectHigh-density urban scenes-
dc.titleA novel Building Section Skeleton for compact 3D reconstruction from point clouds: A study of high-density urban scenes-
dc.typeArticle-
dc.identifier.doi10.1016/j.isprsjprs.2024.01.020-
dc.identifier.scopuseid_2-s2.0-85183964784-
dc.identifier.volume209-
dc.identifier.spage85-
dc.identifier.epage100-
dc.identifier.eissn1872-8235-
dc.identifier.isiWOS:001181109600001-
dc.identifier.issnl0924-2716-

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