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Article: Game on: enhancing argumentative writing with digital gamification

TitleGame on: enhancing argumentative writing with digital gamification
Authors
KeywordsArgument Arena
Argumentative writing
collaborative argumentation
computer-supported collaborative learning
gamification
Issue Date6-Jul-2024
PublisherTaylor and Francis Group
Citation
Innovation in Language Learning and Teaching, 2024 How to Cite?
AbstractPurpose: In this article, we propose a digital gamification approach to foster online collaborative argumentation. Design: To achieve this, a gamified online platform called Argument Arena is introduced. Argument Arena incorporates various game elements, such as points, leaderboards, and role-playing, to engage students. It provides a framework that guides students through the entire argumentative writing process, including idea generation, essay composition, and peer evaluation. Additionally, this article reports on an evaluation study conducted with thirty-three Chinese first-year undergraduate students who used Argument Arena and participated in a questionnaire survey. Findings: The results indicate that students had a high level of interest, perceived usefulness, and sense of relatedness to peers when learning argumentative writing on the platform. Value: This article provides language educators with a new tool to facilitate the teaching and learning of argumentative writing.
Persistent Identifierhttp://hdl.handle.net/10722/347952
ISSN
2023 Impact Factor: 3.1
2023 SCImago Journal Rankings: 1.245
ISI Accession Number ID

 

DC FieldValueLanguage
dc.contributor.authorGuo, Kai-
dc.contributor.authorLi, Yuanke-
dc.contributor.authorChu, Samuel Kai Wah-
dc.date.accessioned2024-10-03T00:30:42Z-
dc.date.available2024-10-03T00:30:42Z-
dc.date.issued2024-07-06-
dc.identifier.citationInnovation in Language Learning and Teaching, 2024-
dc.identifier.issn1750-1229-
dc.identifier.urihttp://hdl.handle.net/10722/347952-
dc.description.abstractPurpose: In this article, we propose a digital gamification approach to foster online collaborative argumentation. Design: To achieve this, a gamified online platform called Argument Arena is introduced. Argument Arena incorporates various game elements, such as points, leaderboards, and role-playing, to engage students. It provides a framework that guides students through the entire argumentative writing process, including idea generation, essay composition, and peer evaluation. Additionally, this article reports on an evaluation study conducted with thirty-three Chinese first-year undergraduate students who used Argument Arena and participated in a questionnaire survey. Findings: The results indicate that students had a high level of interest, perceived usefulness, and sense of relatedness to peers when learning argumentative writing on the platform. Value: This article provides language educators with a new tool to facilitate the teaching and learning of argumentative writing.-
dc.languageeng-
dc.publisherTaylor and Francis Group-
dc.relation.ispartofInnovation in Language Learning and Teaching-
dc.subjectArgument Arena-
dc.subjectArgumentative writing-
dc.subjectcollaborative argumentation-
dc.subjectcomputer-supported collaborative learning-
dc.subjectgamification-
dc.titleGame on: enhancing argumentative writing with digital gamification-
dc.typeArticle-
dc.identifier.doi10.1080/17501229.2024.2374347-
dc.identifier.scopuseid_2-s2.0-85197662741-
dc.identifier.eissn1750-1237-
dc.identifier.isiWOS:001264456000001-
dc.identifier.issnl1750-1229-

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