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Article: D2D-Enabled Mobile User Edge Caching: A Multi-Winner Auction Approach

TitleD2D-Enabled Mobile User Edge Caching: A Multi-Winner Auction Approach
Authors
KeywordsCaching placement
device-to-device commun- ication
edge caching
multi-winner auction
Issue Date2019
Citation
IEEE Transactions on Vehicular Technology, 2019, v. 68, n. 12, p. 12314-12328 How to Cite?
AbstractIn device-to-device (D2D)-enabled caching cellular networks, the user terminals (UTs) collaboratively store and share a large volume of popular contents from the base station (BS) for traffic offloading and delivery delay reduction. In this article, the multi-winner auction based caching placement in D2D-enabled caching cellular networks is investigated for UT edge caching incentive and content caching redundancy reduction. Firstly, a multi-winner once auction for UT edge caching is modeled which auctions multiple contents for multiple UTs. Then the optimization problem for content caching revenue maximization is formulated. Specifically, the 'cache conflict' restriction relationship among UTs is used as one of the constraints in the problem to reduce the content caching redundancy in a UT movement scenario. The problem is solved by semidefinite programming (SDP) relaxation to obtain an approximate optimal caching placement. Moreover, the payment strategy of the auction is developed as a Nash bargaining game for personal profit fairness among the UTs who win the auction for content caching. Subsequently, a multi-winner once auction based caching (MOAC) placement algorithm is proposed. In addition, due to the high complexity of MOAC, we further propose a heuristic multi-winner repeated auction based caching placement (MRAC) algorithm, which can greatly reduce the complexity with only tiny performance loss. Simulation results show that the proposed algorithms can reduce the traffic load and average content access delay effectively compared with the existing caching placement algorithms.
Persistent Identifierhttp://hdl.handle.net/10722/349382
ISSN
2023 Impact Factor: 6.1
2023 SCImago Journal Rankings: 2.714

 

DC FieldValueLanguage
dc.contributor.authorZhang, Tiankui-
dc.contributor.authorFang, Xinyuan-
dc.contributor.authorLiu, Yuanwei-
dc.contributor.authorLi, Geoffrey Ye-
dc.contributor.authorXu, Wenjun-
dc.date.accessioned2024-10-17T06:58:10Z-
dc.date.available2024-10-17T06:58:10Z-
dc.date.issued2019-
dc.identifier.citationIEEE Transactions on Vehicular Technology, 2019, v. 68, n. 12, p. 12314-12328-
dc.identifier.issn0018-9545-
dc.identifier.urihttp://hdl.handle.net/10722/349382-
dc.description.abstractIn device-to-device (D2D)-enabled caching cellular networks, the user terminals (UTs) collaboratively store and share a large volume of popular contents from the base station (BS) for traffic offloading and delivery delay reduction. In this article, the multi-winner auction based caching placement in D2D-enabled caching cellular networks is investigated for UT edge caching incentive and content caching redundancy reduction. Firstly, a multi-winner once auction for UT edge caching is modeled which auctions multiple contents for multiple UTs. Then the optimization problem for content caching revenue maximization is formulated. Specifically, the 'cache conflict' restriction relationship among UTs is used as one of the constraints in the problem to reduce the content caching redundancy in a UT movement scenario. The problem is solved by semidefinite programming (SDP) relaxation to obtain an approximate optimal caching placement. Moreover, the payment strategy of the auction is developed as a Nash bargaining game for personal profit fairness among the UTs who win the auction for content caching. Subsequently, a multi-winner once auction based caching (MOAC) placement algorithm is proposed. In addition, due to the high complexity of MOAC, we further propose a heuristic multi-winner repeated auction based caching placement (MRAC) algorithm, which can greatly reduce the complexity with only tiny performance loss. Simulation results show that the proposed algorithms can reduce the traffic load and average content access delay effectively compared with the existing caching placement algorithms.-
dc.languageeng-
dc.relation.ispartofIEEE Transactions on Vehicular Technology-
dc.subjectCaching placement-
dc.subjectdevice-to-device commun- ication-
dc.subjectedge caching-
dc.subjectmulti-winner auction-
dc.titleD2D-Enabled Mobile User Edge Caching: A Multi-Winner Auction Approach-
dc.typeArticle-
dc.description.naturelink_to_subscribed_fulltext-
dc.identifier.doi10.1109/TVT.2019.2947334-
dc.identifier.scopuseid_2-s2.0-85077219306-
dc.identifier.volume68-
dc.identifier.issue12-
dc.identifier.spage12314-
dc.identifier.epage12328-
dc.identifier.eissn1939-9359-

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