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- Publisher Website: 10.1109/GLOBECOM38437.2019.9014053
- Scopus: eid_2-s2.0-85081967608
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Conference Paper: Multi-agent cooperative alternating Q-learning caching in D2D-enabled cellular networks
Title | Multi-agent cooperative alternating Q-learning caching in D2D-enabled cellular networks |
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Authors | |
Issue Date | 2019 |
Citation | Proceedings - IEEE Global Communications Conference, GLOBECOM, 2019, article no. 9014053 How to Cite? |
Abstract | Edge caching has become an effective solution to cope with the challenges brought by the massive content delivery in cellular networks. In device- to-device (D2D) enabled caching cellular networks with time-varying user terminal (UT) movement and content popularity, we model these dynamic networks as a stochastic game to design a cooperative caching placement strategy. We consider the long-term caching placement reward of all UTs. Each UT becomes a learning agent and the caching placement strategy corresponds to the actions taken by the UTs. In an effort to solve the stochastic game problem, we propose a multi- agent cooperative alternating Q-learning (CAQL) caching placement algorithm. We discuss the convergence and complexity of CAQL, which can converge to a stable caching policy with low space complexity. Simulation results show that the proposed algorithm can effectively reduce the backhaul load and the average content access delay in dynamic environment. |
Persistent Identifier | http://hdl.handle.net/10722/349412 |
ISSN |
DC Field | Value | Language |
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dc.contributor.author | Fang, Xinyuan | - |
dc.contributor.author | Zhang, Tiankui | - |
dc.contributor.author | Liu, Yuanwei | - |
dc.contributor.author | Zeng, Zhimin | - |
dc.date.accessioned | 2024-10-17T06:58:21Z | - |
dc.date.available | 2024-10-17T06:58:21Z | - |
dc.date.issued | 2019 | - |
dc.identifier.citation | Proceedings - IEEE Global Communications Conference, GLOBECOM, 2019, article no. 9014053 | - |
dc.identifier.issn | 2334-0983 | - |
dc.identifier.uri | http://hdl.handle.net/10722/349412 | - |
dc.description.abstract | Edge caching has become an effective solution to cope with the challenges brought by the massive content delivery in cellular networks. In device- to-device (D2D) enabled caching cellular networks with time-varying user terminal (UT) movement and content popularity, we model these dynamic networks as a stochastic game to design a cooperative caching placement strategy. We consider the long-term caching placement reward of all UTs. Each UT becomes a learning agent and the caching placement strategy corresponds to the actions taken by the UTs. In an effort to solve the stochastic game problem, we propose a multi- agent cooperative alternating Q-learning (CAQL) caching placement algorithm. We discuss the convergence and complexity of CAQL, which can converge to a stable caching policy with low space complexity. Simulation results show that the proposed algorithm can effectively reduce the backhaul load and the average content access delay in dynamic environment. | - |
dc.language | eng | - |
dc.relation.ispartof | Proceedings - IEEE Global Communications Conference, GLOBECOM | - |
dc.title | Multi-agent cooperative alternating Q-learning caching in D2D-enabled cellular networks | - |
dc.type | Conference_Paper | - |
dc.description.nature | link_to_subscribed_fulltext | - |
dc.identifier.doi | 10.1109/GLOBECOM38437.2019.9014053 | - |
dc.identifier.scopus | eid_2-s2.0-85081967608 | - |
dc.identifier.spage | article no. 9014053 | - |
dc.identifier.epage | article no. 9014053 | - |
dc.identifier.eissn | 2576-6813 | - |