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Collection's Items (Sorted by Submit Date in Descending order): 1001 to 1020 of 3037
TitleAuthor(s)Issue Date
Model topology change with correspondence using electrostatics
Proceeding/Conference:Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST
2014
A multi-resolution approach for adapting close character interaction
Proceeding/Conference:Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST
2014
Braiding hair by braid theory
Proceeding/Conference:Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST
2014
An inverse kinematics method for 3D figures with motion data
Proceeding/Conference:Proceedings of Computer Graphics International Conference, CGI
2003
Computing inverse kinematics with linear programming
Proceeding/Conference:Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST
2005
Web-based handwriting education with animated virtual teacher
Proceeding/Conference:International Journal of Distance Education Technologies
2006
Tracking the translational and rotational movement of the ball using high-speed camera movies
Proceeding/Conference:Proceedings - International Conference on Image Processing, ICIP
2005
Animating reactive motion using momentum-based inverse kinematics
Proceeding/Conference:Computer Animation and Virtual Worlds
2005
Real-time adaptive human motions for web-based training
Proceeding/Conference:Advances in Web-Based Learning – ICWL 2005
2005
Animating reactive motions for biped locomotion
Proceeding/Conference:Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST
2004
A spatiotemporal approach to extract the 3D trajectory of the baseball from a single view video sequence
Proceeding/Conference:2004 IEEE International Conference on Multimedia and Expo (ICME)
2004
C<sup>2</sup> Continuous Gait-Pattern Generation for Biped Robots
Proceeding/Conference:IEEE International Conference on Intelligent Robots and Systems
2003
The dynamic postural adjustment with the quadratic programming method
Proceeding/Conference:IEEE International Conference on Intelligent Robots and Systems
2002
Random-forest-based initializer for solving inverse problem in 3D motion tracking systems
Proceeding/Conference:Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST
2018
Bulk-synchronous parallel simultaneous BVH traversal for collision detection on GPUs
Proceeding/Conference:Proceedings - I3D 2018: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
2018
 
Environment-aware real-time crowd control
Proceeding/Conference:Computer Animation 2012 - ACM SIGGRAPH / Eurographics Symposium Proceedings, SCA 2012
2012
Planning tangling motions for humanoids
Proceeding/Conference:Proceedings of the 2007 7th IEEE-RAS International Conference on Humanoid Robots, HUMANOIDS 2007
2007
NiceMeetVR: Facing professional baseball pitchers in the virtual batting cage
Proceeding/Conference:Proceedings of the ACM Symposium on Applied Computing
2002
An inverse kinematics method based on muscle dynamics
Proceeding/Conference:Proceedings of Computer Graphics International Conference, CGI
2001
 
Attaching physiological effects to motion-captured data
Proceeding/Conference:Proceedings - Graphics Interface
2001
Collection's Items (Sorted by Submit Date in Descending order): 1001 to 1020 of 3037