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Collection's Items (Sorted by Submit Date in Descending order): 941 to 960 of 3037
Title | Author(s) | Issue Date | |
---|---|---|---|
Perturbed Masking: Parameter-free Probing for Analyzing and Interpreting BERT Proceeding/Conference:Proceedings of the 58th Annual Meeting of the Association for Computational Linguistics (ACL) | 2020 | ||
Accessible information Proceeding/Conference:Rehabilitation International Asia and Pacific Regional Conference | 2019 | ||
Protecting and empowering persons with disabilities during the COVID pandemic: Responses must be disability inclusive Proceeding/Conference:Sharing the Situation of PWDs during the COVID-19 Pandemic in Japan and Hong Kong | 2020 | ||
A deep learning framework for character motion synthesis and editing Proceeding/Conference:ACM Transactions on Graphics | 2016 | ||
Interaction mesh based motion adaptation for biped humanoid robots Proceeding/Conference:IEEE-RAS International Conference on Humanoid Robots | 2012 | ||
Topology matching for fully automatic similarity estimation of 3D shapes Proceeding/Conference:SIGGRAPH '01: Proceedings of the 28th annual conference on Computer graphics and interactive techniques | 2001 | ||
Relationship descriptors for interactive motion adaptation Proceeding/Conference:Proceedings - SCA 2013: 12th ACM SIGGRAPH / Eurographics Symposium on Computer Animation | 2013 | ||
Manipulation of flexible objects by geodesic control Proceeding/Conference:Computer Graphics Forum | 2012 | ||
Interaction retrieval by spacetime proximity graphs Proceeding/Conference:Computer Graphics Forum | 2012 | ||
Capturing close interactions with objects using a magnetic motion capture system and a RGBD sensor Proceeding/Conference:Motion in Games | 2012 | ||
Interaction patches for multi-character animation Proceeding/Conference:ACM Transactions on Graphics | 2008 | ||
Can we distinguish biological motions of virtual humans? Perceptual study with captured motions of weight lifting Proceeding/Conference:Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST | 2010 | ||
Finding repetitive patterns in 3D human motion captured data Proceeding/Conference:Proceedings of the 2nd International Conference on Ubiquitous Information Management and Communication, ICUIMC-2008 | 2008 | ||
Physically-based character control in low dimensional space Proceeding/Conference:Motion in Games | 2010 | ||
Controlling humanoid robots in topology coordinates Proceeding/Conference:IEEE/RSJ 2010 International Conference on Intelligent Robots and Systems, IROS 2010 - Conference Proceedings | 2010 | ||
Real-time character control for wrestling games Proceeding/Conference:Motion in Games | 2009 | ||
Perception based real-time dynamic adaptation of human motions Proceeding/Conference:Motion in Games | 2010 | ||
Angular momentum guided motion concatenation Proceeding/Conference:Computer Animation and Virtual Worlds | 2009 | ||
Motion editing with data glove Proceeding/Conference:ACM International Conference Proceeding Series | 2004 | ||
Interactive control of physically-valid aerial motion: Application to VR training system for gymnasts Proceeding/Conference:Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST | 2007 |
Collection's Items (Sorted by Submit Date in Descending order): 941 to 960 of 3037