Discovery - Top 10
By people
- 205 yiu, siu ming
- 205 yiu, siu-ming
- 205 yiu, sm
- 205 姚兆明
- 180 wu, c
- 163 lau, f
- 163 lau, fcm
- 163 lau, francis c. m.
- 163 lau, francis chi moon
- 163 劉智滿
HKU Organizations
- 2909 faculty of engineering
- 2901 school of computing and data science
- 143 hku musketeers foundation institu...
- 121 faculty of engineering
- 45 department of electrical and elec...
- 32 president's office
- 21 li ka shing faculty of medicine
- 14 faculty of science
- 12 faculty of dentistry
- 10 faculty of business and economics...
Browse
Collection's Items (Sorted by Submit Date in Descending order): 961 to 980 of 3037
Title | Author(s) | Issue Date | |
---|---|---|---|
Simulating interactions of characters Proceeding/Conference:Motion in Games | 2008 | ||
Dynamic motion adaptation for 3D acrobatic humanoids Proceeding/Conference:Proceedings of the 2007 7th IEEE-RAS International Conference on Humanoid Robots, HUMANOIDS 2007 | 2007 | ||
From motion capture to real-time character animation Proceeding/Conference:Motion in Games | 2008 | ||
Emulating human perception of motion similarity Proceeding/Conference:Computer Animation and Virtual Worlds | 2008 | ||
Efficient modelling of flexible connectors Proceeding/Conference:Proceedings - 2008 the 1st IEEE International Conference on Ubi-Media Computing and Workshops, U-Media2008 | 2008 | ||
Simulating interactions of avatars in high dimensional state space Proceeding/Conference:Proceedings of the Symposium on Interactive 3D Graphics and Games, I3D 2008 | 2008 | ||
Automatic panel extraction of color comic images Proceeding/Conference:Advances in Multimedia Information Processing – PCM 2007 | 2007 | ||
Wrestle alone: Creating tangled motions of multiple avatars from individually captured motions Proceeding/Conference:Proceedings - Pacific Conference on Computer Graphics and Applications | 2007 | ||
LDA based method for online punch segmentation and recognition Proceeding/Conference:Proceedings - 2nd Workshop on Digital Media and its Application in Museum and Heritage, DMAMH 2007 | 2007 | ||
Modeling the usage of discourse connectives as rational speech acts Proceeding/Conference:Proceedings of The 20th SIGNLL Conference on Computational Natural Language Learning | 2016 | ||
Learning Whole-Body Motor Skills for Humanoids Proceeding/Conference:IEEE-RAS International Conference on Humanoid Robots | 2018 | ||
Emergence of human-comparable balancing behaviours by deep reinforcement learning Proceeding/Conference:IEEE-RAS International Conference on Humanoid Robots | 2017 | ||
Web-Based Handwriting Education with Animated Virtual Teacher Proceeding/Conference:Advances in Web-Based Learning – ICWL 2004 | 2004 | ||
e-Learning martial arts Proceeding/Conference:Advances in Web Based Learning – ICWL 2006 | 2006 | ||
Learning system for human motion characters of traditional arts Proceeding/Conference:Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST | 2006 | ||
A feedback controller for biped humanoids that can counteract large perturbations during gait Proceeding/Conference:Proceedings - IEEE International Conference on Robotics and Automation | 2005 | ||
Stepping motion for a human-like character to maintain balance against large perturbations Proceeding/Conference:Proceedings - IEEE International Conference on Robotics and Automation | 2006 | ||
Data-Driven Animation Technology (D2AT) Proceeding/Conference:SIGGRAPH Asia 2017 Workshops, SA 2017 | 2017 | ||
Phase-functioned neural networks for character control Proceeding/Conference:ACM Transactions on Graphics | 2017 | ||
3D High-quality Garment Reconstruction with Synthesized Texture Proceeding/Conference:Procedia Computer Science | 2017 |
Collection's Items (Sorted by Submit Date in Descending order): 961 to 980 of 3037