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TitleAuthor(s)Issue DateViews
 
2016
75
 
2008
118
 
An extendible simulation game to promote team spirit on mobile computing devices
Book:Open Source Mobile Learning: Mobile Linux Applications
2011
123
 
Traditional and Modern MCQ Methods as In-class Formative Assessment
Book:Emerging Trends in Computing, Informatics, Systems Sciences, and Engineering
2013
89
 
iWrite : 運用平板電腦學習漢字的自適性和移動性
Book:電子學習新世代 : 新學制中的移動學習與互動課堂
2012
48
 
2006
131
 
Monitoring the Efficiency of Workflow
Book:ZigBee Network Protocols and Applications
2010
123
2009
164
Using Non-Player Characters to Scaffold Non-Gamer Students in Serious Gaming
Book:Learning, Design, and Technology: An International Compendium of Theory, Research, Practice, and Policy
2016
105
 
Developing the PETAL E-Learning Platform for Facial Analytics and Personalized Learning
Book:Learning, Design, and Technology: An International Compendium of Theory, Research, Practice, and Policy
2016
96