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Conference Paper: Developing an interactive game platform to promote learning and teamwork on mobile devices: an experience report

TitleDeveloping an interactive game platform to promote learning and teamwork on mobile devices: an experience report
Authors
Issue Date2008
PublisherIEEE Computer Society. The Journal's web site is located at http://ieeexplore.ieee.org/xpl/conhome.jsp?punumber=1000009
Citation
The 8th IEEE International Conference on Advanced Teaching Technologies (ICALT 2008), Santander, Spain, 1-5 July 2008. In Conference Proceedings, 2008, p. 366-368 How to Cite?
AbstractIn the past few Years, many new development toolkits such as the Nebula2 and/or mobile technologies including the WiFi or mobileTV have opened up exciting learning opportunities on mobile devices. On top of it, new technologies continue to fuel the rapid growth of newly merged fields of research like the edutainment for educational entertainment. In a recent teaching development project, we have developed an interactive game platform to facilitate learning and more importantly the spirit of teamwork for collaborative problem-solving on desktop and pocket PCs. With the great challenges imposed by globalization, we strongly believe that learning to collaboratively analyze and then apply the "appropriate" knowledge to solve a specific problem is always the key to success. In this paper, we discuss about an on-going work, and share our relevant experience in system development. Furthermore, evaluation strategies will be thoroughly examined. After all, our work shed light on many interesting directions for future exploration. © 2008 IEEE.
Persistent Identifierhttp://hdl.handle.net/10722/61959
ISBN
References

 

DC FieldValueLanguage
dc.contributor.authorTam, VWLen_HK
dc.contributor.authorLiao, Zen_HK
dc.contributor.authorKwan, ACMen_HK
dc.contributor.authorLeung, CHen_HK
dc.contributor.authorYeung, LKen_HK
dc.date.accessioned2010-07-13T03:51:01Z-
dc.date.available2010-07-13T03:51:01Z-
dc.date.issued2008en_HK
dc.identifier.citationThe 8th IEEE International Conference on Advanced Teaching Technologies (ICALT 2008), Santander, Spain, 1-5 July 2008. In Conference Proceedings, 2008, p. 366-368en_HK
dc.identifier.isbn978-0-7695-3167-0en_HK
dc.identifier.urihttp://hdl.handle.net/10722/61959-
dc.description.abstractIn the past few Years, many new development toolkits such as the Nebula2 and/or mobile technologies including the WiFi or mobileTV have opened up exciting learning opportunities on mobile devices. On top of it, new technologies continue to fuel the rapid growth of newly merged fields of research like the edutainment for educational entertainment. In a recent teaching development project, we have developed an interactive game platform to facilitate learning and more importantly the spirit of teamwork for collaborative problem-solving on desktop and pocket PCs. With the great challenges imposed by globalization, we strongly believe that learning to collaboratively analyze and then apply the "appropriate" knowledge to solve a specific problem is always the key to success. In this paper, we discuss about an on-going work, and share our relevant experience in system development. Furthermore, evaluation strategies will be thoroughly examined. After all, our work shed light on many interesting directions for future exploration. © 2008 IEEE.-
dc.languageengen_HK
dc.publisherIEEE Computer Society. The Journal's web site is located at http://ieeexplore.ieee.org/xpl/conhome.jsp?punumber=1000009en_HK
dc.relation.ispartofInternational Conference on Advanced Learning Technologies (IWALT)-
dc.rights©2008 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.-
dc.titleDeveloping an interactive game platform to promote learning and teamwork on mobile devices: an experience reporten_HK
dc.typeConference_Paperen_HK
dc.identifier.openurlhttp://library.hku.hk:4550/resserv?sid=HKU:IR&issn=978-0-7695-3167-0&volume=&spage=366&epage=368&date=2008&atitle=Developing+An+Interactive+Game+Platform+to+Promote+Learning+and Teamwork+on+Mobile+Devices:+An+Experience+Report+++++en_HK
dc.identifier.emailTam, VWL: vtam@eee.hku.hken_HK
dc.identifier.emailKwan, ACM: cmkwan@hkucc.hku.hken_HK
dc.identifier.emailLeung, CH: chleung@eee.hku.hken_HK
dc.identifier.emailYeung, LK: kyeung@eee.hku.hken_HK
dc.identifier.authorityTam, VWL=rp00173en_HK
dc.identifier.authorityLeung, CH=rp00146en_HK
dc.identifier.authorityYeung, LK=rp00204en_HK
dc.description.naturepublished_or_final_version-
dc.identifier.doi10.1109/ICALT.2008.299-
dc.identifier.scopuseid_2-s2.0-51849093985-
dc.identifier.hkuros145711en_HK
dc.relation.referenceshttp://www.scopus.com/mlt/select.url?eid=2-s2.0-51849093985&selection=ref&src=s&origin=recordpage-
dc.identifier.spage366-
dc.identifier.epage368-
dc.identifier.scopusauthoridTam, V=7005091988-
dc.identifier.scopusauthoridLiao, ZX=24825038400-
dc.identifier.scopusauthoridKwan, ACM=7101738201-
dc.identifier.scopusauthoridLeung, CH=7402612415-
dc.identifier.scopusauthoridYeung, LK=7202424908-
dc.customcontrol.immutablesml 151016 - merged-

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